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A jam submission

Play.exeView game page

Submitted by LekoTopaz, ArkSampleMk2 — 1 hour, 39 minutes before the deadline
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Play.exe's itch.io page

Results

CriteriaRankScore*Raw Score
Art#64.4794.479
Overall#213.7583.758
Sound Design#223.6993.699
Gameplay#223.8363.836
Fun Factor#233.8773.877
Theme Integration#693.6303.630
Innovation#1213.0273.027

Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Solid survivorlike with pleasing aesthetic and soundtrack. Would have been nice if the recycling bin was a black hole you could kite enemies into. Has potential to be further expanded into a complete game and released on Itch or Steam.

How does your game bring our theme, The Error is the Feature, to life?
You play as a little malware that is breaking a PC and causing errors using malicious scripts.

Did you work in a team? If so, link their itch profiles.
https://itch.io/profile/arksamplemk2

Did you include a fake publisher splash screen at the start of your game?

No

Did you use the Audius API in your game?

No

If AI was used in your game, let us know how you used it.
No

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Comments

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page
Submitted

Nice game! Art and music were on spot and it was really fun to play. I was defeated pretty quickly  because there were just too many enemys for me to handle, maybe crank that down a notch.

Submitted

This game is so sick, well done!

Submitted

Really cool twist on a survivor-like, with a great connection to the theme. The art style is nice and readable, and the little touches (like shooting the audio window speeds up the music) were really fun to discover. I agree with some of the other players that the core loop maybe needs to be a bit faster, but our game submission struggles with this too. Nice work!

Submitted

very cool game, the art looks amazing and everything is very polished! 

Submitted

Gorgeous presentation and a unique take on a wave survival game. I would suggest ramping up the difficulty more gradually (you can get overwhelmed pretty quickly early on), but the setting and concept of introducing game-breaking bugs as perks is very clever. Hope you keep fleshing it out!

Submitted

Looks great! Would have liked the gameplay to go a bit quicker so I could see more features.

Submitted

I really like how you took advantage of the desktop theme to display the players current stats.  That was clever.  :)

Art style and music was so cool!I think the enemy spawn rates could have been tweaked a little more to not spawn so much, I got overwhelmed a bit too quick. Other than that super fun!

Submitted

Amazing work! The color scheme is so cute along with the pixel sprites-- I love how they tie in with the theme. It felt like I was playing a full-fledged game.

Submitted

A really polished and cute experience that gamifies the malware experience into a tight loop, but it would be nice to see more of a focus on actual bugs or exploits and how they can affect the gameplay. 

Submitted

I really liked your roguelike, the upgrades are really cool, diverse, and fit the theme really well. The map itself is also beautiful, all the art is great. One of the best and most well-made games I've played so far in this Jam.

Submitted

Very polished and stylish look!

Enjoyed it a lot
How did you handled enemy spawn btw? Just spawn offscreen with some interval (decreasing) or some waves configs? Does different enemies spawn independently or spawner every time evaluates a chance to spawn one or other? Sorry, i too have spawned enemies and i thought about it a lot, wanted to hear from you :)

Submitted

Yes! This made me want to play on and on, fits the theme, very fun, beautiful art! Well done!

Submitted

The Artwork is soooooo cooooool!!!!!!!

Submitted (1 edit)

Awesome game! loved the theme and upgrades/glitches with each level.
Slow to start but gets pretty difficult haha

Submitted (2 edits)

Every aspect of the game uses the jams theme, lots of little attentions to detail and also just a very fun take on a bullethell shooter.  

The upgrades are impactful and it really gives the feel that like you're doing more damage to the pc the further you get. 

My favourite part is all the UI parts being scattered around the level such as the stats screen, health and the music player. Love that it changes the music whenever you shoot it.

Very inspiring game and amazing work for such a short jam. 

Submitted

Very fun, I liked the pixel art, could do with a full screen option and it it starts off very slow paced it would be nice if you could get more powerups faster just at the start

Submitted

This was really fun, love the art style, very clean and well made. I accidentally shot the music player at one point and was pleasantly surprised, nice touch! Great work :)

Submitted

The visual and music was really nice. I liked how you can shoot the music play to change the pitch of the music. I found that the knockback in a random direction wasn't really an upgrade because sometimes I would shoot enemies and they would knock back into me and deal damage, so I kind of regretted choosing that one.

Submitted

Love the visuals and juice of the game. Very pleasing to the eye. The upgrades themselves are unique too. Found it silly that you could shoot the music player to speed/slow it down lol. Does seem to ramp up quite quickly but not too bad.

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page