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A jam submission

Milk RunView game page

Working the nightshift at the grocery store and you have sudden craving for milk! Also, there's ghosts...
Submitted by NEURO_O, Establishment
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Milk Run's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#3351.7323.000
Fun Factor#3611.5402.667
Innovation#3671.5402.667
Sound Design#3721.1552.000
Art#3781.5402.667
Overall#3951.4112.444
Theme Integration#4310.9621.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game bring our theme, The Error is the Feature, to life?
We had a bug where we were trying to get the ghost to pass through walls, but it wasn't working so instead we made it so the ghost can't walk through walls. The maze is the feature and the ghost not being able to walk through walls is the bug.

Did you work in a team? If so, link their itch profiles.
2-human team
https://establishment.itch.io/
https://neuro-o.itch.io/

Did you include a fake publisher splash screen at the start of your game?

No

Did you use the Audius API in your game?

No

If AI was used in your game, let us know how you used it.
We did not use AI

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Comments

Submitted

Pretty cool and creepy game, though when I saw the monster it wasn't that scary. The gameplay is pretty simple, just the ai of the monster needed to be improved a bit so they don't try to follow you through walls, and also increase the stamina a bit.

Also, I belive your game has a memory leak somewhere, as the more time I played this game, the more laggy it became, until it crashed. "LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArray.cpp] [Line: 648] 

Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings. "

Monster stuck

Developer(+1)

Wow, this is really good feedback. Thank you! The ghost AI was working, but then we decided to put a second one in and submit, but noticed its path finding broke after doing that :(