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Venture Gaming

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A member registered Aug 16, 2024 · View creator page →

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Thank you for playing! We ran out of time to wire up a character for the jam but plan to do so in a post jam update. The size is a bit of a problem for the jam agreed. We do plan on adding more content so hopefully it will feel cozier after that update!

I didn't really understand what to do at first, or how the buildings interacted with each other. Some in game descriptions would go a long way here! I like the art style, nice job!

I don't like horror but this one was funny scary once you get into it. I think I did every interaction possible in the game, but not sure what the secret feature is? :O Did I miss it? Nice voice acting!

Ooooo, this was super cute. Once I figure out I was making music I had to restart and make a song <3 Nicely done. Great instruments picked out for this one! I wish there was more planet rings to make more variations!

Neat idea! I wish I could see the order screen while building a bouquet. I missed the Bouquet Order button with instructions at first, but found it after clicking on everything. Being able to add/remove grids was an interesting concept, but it gave me too much of a sense of open ended-ness if that makes sense. I think I would have enjoyed it more if there was a simpler upgrade system to expand the grid as you progressed - there was just a lot of things to manage all at once. Nice work overall, very cozy theme :)

Thank you for playing!

Oh no! Thank you for playing, we will get that fixed post jam!

Thank you for playing!

It works really well for that! Hahaha

Thank you for playing!

Pretty neat game. I didn't beat it, and I think I talked to everyone and went everywhere I could? Wasn't sure what to do after that. I guess my life will continue on as a carny now (or just contact cruise authorities and report a missing parent haha).

This was silly, nice job! The point and click pickup system was a bit difficult to use since the target was so small in some cases. Would have liked to see what would happen if I had finished the job, but the number of items required to do so was a bit much.

Thank you for playing! One of our team members actually spend the majority of the jam hand crafting the map for us! We found it's size to be a potential problem, but didn't want to cut out a lot of the hard work that went into making it so we added the teleportation system. I am super impressed you climbed to the top of the mountain! (we didn't put anything to do that required going into the water, at least not yet - we have plans to keep adding content post jam)

 Very relaxing gameplay! I couldn't figure out how to turn pages for the book. The scroll controls were flipped from how I expected, but I know others can prefer the opposite. Would have loved to see connections between the book and finding a constellation (like filling in information as you go etc). Cute game with potential!

Has potential. Loading the wood was very tedious and not e very enjoyable part of the game. I got the same challenge 3 times in a row, was there only one for the demo? A way to see the shape while sculpting would have been helpful. Very cute overall!

What did I just play? XD I don't think I played it correctly lol

Very pretty art! Was relaxing and chill. I wish there was an inventory feature so I knew what I had caught and how much each was worth to the fisherman. The lake bounds were also a little hard to navigate and would have liked to have a better visual to where those are (either with shallow water being a different color, or let me drive all the way up to the edge, etc). I wasn't sure how long the game was going to take before I could buy whatever he was selling? Has potential!

The art is amazing! I enjoyed the story, very cute. I wasn't able to view the recipe book but it was easy to figure out what to do. I'm wondering if there was a direction in the book I needed to satisfied customers, they seemed sad even though I gave them what they ordered sometimes :( I wonder if shrimpy could find some ingredients over at Cozy Island?

I managed to make one sandwich! The character movement was a bit fast for me to control with keyboard/mouse.

Great game! The art style was really cute. Simple, sweet, and well polished <3

Cute game! Very simple but effective game mechanics. I had some trouble clicking on the toppings, if the mouse was attached closer to the top of the cone this would have been solved.

Nicely done! I really enjoyed this one. The only issue I had was clicking 'e' so many times was awkward using wasd movement, would work better as a mouse click. Beautiful graphics, wonderful storyline!

Thank you for playing!

Thank you for playing!

I did walk around a ton with the magnifying glass but couldn't find anything. Tried going to some of the spots the npcs wanted me to go.

Update: Tried the new save system but it did not save my notes. I would recommend having those persist to ease gameplay.

This was really well done! I could probably play this game for a few hours straight if it ramped up the difficulty slower. The only thing I wish was different was if I could set the interns in chairs in the waiting area so they would be easier to click on and organize. The art is amazing and so well polished <3

This one is silly and I love it! Had some issues with web player that was not sure existed in the downloaded version. The chat box was tricky to understand in game, the cursor did not blink like it did the in lobby when active and took a few tries to close it. There was a lot of "wwwwwwwww" in the chat XD Spoilers: Hit boxes were a little weird, I don't think the movement mechanics helped (I felt a bit as if I was walking around on a rocking boat) Visuals were cute, I can see this as a fun game night game with friends!

I got stuck when exiting the cave. Good idea for a game! I think I would have enjoyed it more if the map was smaller since a lot of time is spent walking. When interacting with items it was also a bit finicky trying to close out of the pop up.

I got through two days in game and couldn't find anything. I spoke to all the NPCs I saw and explored what map was available to me. The game is visually great, I love the vibe you have going! I little tutorial and spot where the player can dig an item to understand how the game works may go a long way here. I couldn't find any simmering dots.

The presentation is very good. I got a bit bored with the mechanics of just clicking around randomly trying to figure out what to do. I'm not really the target audience for this type of game though. Well done!

Cute trivia game! I think my little brothers would really like this one. I wanted to get through to the end but it crashed on Day 7 when I tried to talk to one of the customers after I had already met quota.

Thank you for playing! We totally wanted to do a player model with animations but ran out of time. Next jam for sure! We will take a look at balancing the sound in a post jam update.

I really enjoyed the story behind this one, but the metal finding mechanics were so frustrating I wasn't able to finish. Spoilers ahead: I found the ring but when I gave trash to the surfer she took it (made me rage quit). I will miss Rico <3

Love the sandbox idea. Gameplay was very straight forward and I didn't encounter any difficulties understanding what to do. Nicely done!

Well done! Visually stunning and straight forward gameplay. I unlocked ending 2, might go back another time and try to fully beat the game :3

The UI could use some work, I wasn't sure if clicking the bait button did anything, nor really understood if I was winning fish? The fishing mechanic was a bit frustrating since the bar never stopped moving, but I guess I was a cat so it's on theme of having no thumbs lol. Has potential!

This one was nicely done! (Totally listen to the bird, worth it) I think it would be helpful to highlight the playing area for you vs the enemy, otherwise everything was straightforward!

The beginning where you are sent to the mines made me laugh XD I think the timer is a bit too long, could have made it more like 30 seconds (especially for a particular stage of the game).

The cat is cute. The UI needs a lot of work to help the player understand the game (hover highlighting, etc). The page description got me started but the enemy drew 3 sharks and I just ran out of cards? It wasn't very clear on what the goal was and the cards seem a bit unbalanced. I also ran into the issue where the game just froze up and stopped responding to input. Has potential!