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Took me a hot minute to figure out the controls. Didn't get what the point was but I didn't get very far once I figured out I was actually moving. I would have to spend some more time on this one! Having some sort of dialogue or ship manual explaining controls/lore would make this game begin smoother :) Wasn't sure if there was any sound? I can see this being the base mechanics of a story game for sure!

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Yes, it's definetly very barebones, but thank you for your honest feedback. I wanted to include some control hints but just didn't have the time. I also planned on having a little cutscene at the start, that explained the lore a bit, but what can you do.  In the end it's really just the core mechanic, controlling each axis seperately, which I could implement.

Thanks for playing :D, or atleast trying.