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dezm0n

442
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A member registered May 26, 2025 · View creator page →

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Yeah, i checked it, it's almost better that i was away, because i couldn't hint you and you figured all out yourself :)

Wow what a cool clever concept!
It's great, really, i thought about respawning after killing some enemies but i never thought in the direction of it being the puzzle game, very cool :)

So, if you accidentally click on MainMenu (very easy to do) your progress is lost. Maybe try positioning that button elsewhere. Also maybe some faster road to boss after respawn would be nice :)

This is very cool idea and i am mad at myself that i didn't thought about it :)

Great job!

on one of the levels  the box disappeared on me, i guess it's a bug 

https://itch.io/jam/jamsepticeye/rate/3918544

Very unsettling, as it's supposed to be. Nice job

I love your interpretation of the theme :)

Very chill experience, good job with terrain. Is it generated or same every time?

Yo, was going to play your's anyway :)

It looks great from screenshot, and I saw it on the submissions already,  it really catches the eye.

Thanks for the hones feedback, this inspired me to find a problem and fix it. Controls should work fine right now (jump at least)

While I'm doing it, feel free to check out our game. 

https://itch.io/jam/jamsepticeye/rate/3918544

Sure, please review 

https://itch.io/jam/jamsepticeye/rate/3918544

Cool game, movement feels a bit slippery at first. Thanks for a guide :)

Currently there is no voting for any kind of sound in the games. This is sad and unusual. Please consider adding it, thanks!

Hi, just the usual Unity services one. It's free and works. But I built the UI myself.  Unity just has API for calls like "AddNewScore, GetTop10Players, etc." So it's not like production ready, you will need to setup it yourself,  like sending, loading, displaying results in ui. Good luck!

love the artstyle, and simple to understand gameplay. Also runs great on mobile!

Yeah, it has some annoing bug sometimes, with infinite level up and slow-mo, that i didn't cought in time,sorry for that

Hi, I don't really know yet, I usually decide after the Theme is announced. I will look at the team and our strengths and weaknesses and come up with something (hopefully cool and unique)

What a cool idea and great implementation!

I love when some programming is incorporated in the puzzles. Console is great, Visuals are great, Sfx are cool. Overall it's a great game, definatelly in top 10 for me, so far

Thanks, a lot :)

Or maybe It was intentional 🤔 

You never know on this jam 😀

Hi, can't find you on discord for some reason. Try finding me  .dezm0n

Hi, I'm a Unity developer, with some experience, worked in gamedev for a couple of years in indie and AAA studios. Latest achievements: our recent game got into top 1% on Brackeys game jam. I love making games with some unique and fresh, almost experimental mechanics. Feel free to check out my games and reach out on itch or discord (.dezm0n).

Good job! Thanks for playing (even multiple times)

Cool idea! Nice visuals.

About sound: i guess it's petter to have no music then music that repeats every 2 seconds :)

i tell what i use: https://incompetech.com/music/royalty-free/music.html
thousands free tracks by Kevin MacLeod 

great stuff, has sorting by Genre, mood, speed, instrument, i use it all the time. And i have 1-2 favourite  tracks that i know i can throw in even if i didn't chose anything, and it will just work fine :)

Great job, good luck!

Oh, i get it now, 'Buggy Hop', yeah :)
Graet game, nice simple clean visuals and sfx. Does it need some music? Idk, probably not, it's fine like it is. Controls were a bit tricky for me sometimes (jump after stomp for example) but that's me, i'm usually bad at this.

Great game overall, thank you for making it!

Thank you very much!

Wow, our games are kinda similar, indeed!

Obviously this means that i love your game :)

Grat visuals and sound design. 

Maybe one proble: screen was too big for me initially, maybe try starting with lower resolution when not in fullscreen?

If you ever going to replay, try abusing the fire speed (shoot at fire upgrade, it will upgrade so fast, that you can become so strong you can level up infinitely, but try not to, there is bug with that :) )

Oh, you almost got to a real fun :)

If you ever going to try again, shoot for fire speed upgrade (literally shoot at it, i mean :)

Btw, nope, it seems that there is no other negative entries, you are officially at the bottom of the leaderboard for now :)

there were a lot of small (<10 points) entries, from the testing times, removed those

It's great, i wish it didn't fully restart on death. Meybe you could do something with infinite lives, but hits reduces your final score? Have mercy on terrible gamers like me :)

I love that you interpreted Error as the playe error, usually games interpreted it as developer error (Bug).

Cool music, sfx, visuals. Great tutorial and gameplay. I think it probably could've been more simple for the jam version (like without timers and limits), but great overall!

Great idea, love the profile clickable link and the overall OS design :)

One issue i had is:  in recursion levelit was super hard to click on the folders and buttons, it seems that there is some sort of offset from the cursor tip, to the real tip. 

Very fun concept, and super clean cute visuals and sfx. Good Job with level design!

Yeah, you can hit a slow-mo bug for now, unfortunatelly. Try restarting it and be careful with increasing Xp :) 

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From the creators of 'Run Sheba Run'? :)

cool game, very Stanley-parable-ish

Love the frame rate tanking, has that idea too. I feel that you can't just set the frame rate for a browser game. so i guess you just intentionally lagged the game to the propper frme rate? :)

Looks really cool, but sadly unplayable in my browser, (on my pc, probably). I will watch a video of a gameplay before rating it, let me know if there is a video. 

Good job getting #1st place!

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Yeah, sorry about the slowmo bug, sometimes happens, found about it after submissions closed :(

Leaderboards are definatelly weird in this one :)