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dezm0n

462
Posts
9
Topics
12
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10
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A member registered May 26, 2025 · View creator page →

Creator of

Recent community posts

Very cool, and almost 1000 ratings already, this game exploded!

A whole diving kit assembled from what the unlucky skeletons left behind is a wonderfully grim little progression hook.

Choosing which objects are allowed to move through frozen time is a really neat puzzle hook. And the hand-drawn title has so much character :)

A rocket launching with whatever pieces you managed to save is such a funny payoff :D The separate tool countdowns make the whole scramble even better.

Going gametick by gametick like a tool-assisted speedrun is a super cool combat idea. Turning an impossible fight into a little puzzle fits a ninja game weirdly well :)

A countdown that can lie in both directions is a really good horror idea. It makes the ghost chase extra nasty :D

The seconds being literally stacked against you is a great theme pun :D A closing pancake house is such a charming setup for a tiny time crisis.

The idea of secretly playing a game while hiding it from your mother is so silly in a good way :D Also love that reaching 6am is actually the bad outcome here.

Counting down someone else's follower count to zero is a funny take on the theme. Hiding easter eggs in the post action is a nice touch too :)

Rewinding players and bombs while the ruined arena stays ruined is such a cool split in the time mechanic. Great Bomberman-style twist :D

Making the theme literally about killing vampire counts is a fun pun :D The last-hit-for-money idea gives the fights a neat little decision too.

Keeping a whole data center alive while the user count keeps climbing is a cool setup. The 108-second keep-alive code sounds especially tense :)

Causing as much chaos as possible in one minute is such a perfect cat game idea :D The nine lives twist fits really nicely too.

The countdown being your actual life instead of a separate health bar is a really cool idea. Three endings from such a tight card setup is neat :)

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The shaky pixel art fits the atmosphere so well. Whole elevator situation feels really unsettling :)

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Oh, having even the boss phases change on a timer is clever. Also that tiny jump animation is great :D

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That eye watching from the doorway is nightmare fuel :D PSX style works really well here.

Seems like we are the only two domino-themed games in the whole jam. Cool concept :)

Love the visuals, the juice!

Very cool, I had something like that in mind when doing mine, but way less people and ambitions :)
So I settled on something simpler.

Very cool, was a bit hard to figure out controls at first (skill issue)
I love background and level completed effect

Yeah, i checked it, it's almost better that i was away, because i couldn't hint you and you figured all out yourself :)

Wow what a cool clever concept!
It's great, really, i thought about respawning after killing some enemies but i never thought in the direction of it being the puzzle game, very cool :)

So, if you accidentally click on MainMenu (very easy to do) your progress is lost. Maybe try positioning that button elsewhere. Also maybe some faster road to boss after respawn would be nice :)

This is very cool idea and i am mad at myself that i didn't thought about it :)

Great job!

on one of the levels  the box disappeared on me, i guess it's a bug 

https://itch.io/jam/jamsepticeye/rate/3918544

Very unsettling, as it's supposed to be. Nice job

I love your interpretation of the theme :)

Very chill experience, good job with terrain. Is it generated or same every time?

Yo, was going to play your's anyway :)

It looks great from screenshot, and I saw it on the submissions already,  it really catches the eye.

Thanks for the hones feedback, this inspired me to find a problem and fix it. Controls should work fine right now (jump at least)

While I'm doing it, feel free to check out our game. 

https://itch.io/jam/jamsepticeye/rate/3918544

Sure, please review 

https://itch.io/jam/jamsepticeye/rate/3918544

Cool game, movement feels a bit slippery at first. Thanks for a guide :)

Currently there is no voting for any kind of sound in the games. This is sad and unusual. Please consider adding it, thanks!

Hi, just the usual Unity services one. It's free and works. But I built the UI myself.  Unity just has API for calls like "AddNewScore, GetTop10Players, etc." So it's not like production ready, you will need to setup it yourself,  like sending, loading, displaying results in ui. Good luck!

love the artstyle, and simple to understand gameplay. Also runs great on mobile!

Yeah, it has some annoing bug sometimes, with infinite level up and slow-mo, that i didn't cought in time,sorry for that

Hi, I don't really know yet, I usually decide after the Theme is announced. I will look at the team and our strengths and weaknesses and come up with something (hopefully cool and unique)

What a cool idea and great implementation!

I love when some programming is incorporated in the puzzles. Console is great, Visuals are great, Sfx are cool. Overall it's a great game, definatelly in top 10 for me, so far

Thanks, a lot :)