I found this to be pretty fun, despite it being very short and kinda incomplete!
The arts is pretty simple, but feels quite coherent, thanks to the nice post-processing effects. Same goes for the sounds, simple but very fitting and fun to listen to. The mechanics are also very clever. I think it lands pretty well with programmers like me who like to mess around with stuffs in a game.
The only thing I didn't like quite as much was the levels in the game, which is quite short, easy and there's only a few atm, Of course given the time frame it couldn't be helped, but I honestly think this game has potential to be expanded with more mechanics and be a pretty great game.
Overall very impressed. Goes to show how juice affects how much fun a game feels to play. Great job!
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