It looks really unique and is fun to play. The difficulty level felt pretty good, just hard enough to keep you trying but not so hard that you felt like you'd never win. My only criticism was that it was quite hard to judge the distance which made attacking and dodging a bit of a guessing game.
Play game
Advanced Bipedal Battle Armour: The Name of the Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #4 | 4.611 | 4.611 |
| Audio (Does not apply for Physical Games) | #9 | 3.944 | 3.944 |
| Originality | #10 | 4.167 | 4.167 |
| Overall | #11 | 4.056 | 4.056 |
| Fun Factor | #27 | 3.222 | 3.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Team: Sean S. LeBlanc (code), Michael Hetman (art), IAN MARTIN (music)
Did you use any third party assets, if yes what assets did you use?
No
Does your game contain 18+ content (Nudity, Gore, Language)?
No






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