I don't think I've ever played a "memory maze" style game before. I also like what you were able to do with RPG Maker!
Drone Garden Studios
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Love the idea of making crop circles (might be biased though, as one of my bucket list items is to actually go out and make a big ol crop circle for artistic expression and lulz), but I just couldn't get the game to work right. I made, like, a line of flattened flowers and then I coudn't do anything else. Not sure if it wsa a bug or if it was just me being silly. Still, again, love the concept and I hope to see this game grow!
ok look, i can't get very far on this because something about the sit n spin style of FNAF mechanics in general scares me on a primordial level sorry about that :-(
BUT...love the weird late 90s/early 2000s vibes and the fact that you're playing a game within a game is so unique and clever. Plus, if you've got me this scared to continue then that means you met the goal of the horror game jam. :-)
Its very Stanley Parable esque; the narration works well in its favor, hiding and foreshadowing the plot twist at the end (I could even see an expanded version that leans more into that style, where Jimmy ignores the narration and that leads to other routes or something). I ran into some of the same bugs mentioned on the game's main page (no input after meeting the green dude and Jimmy walking really slowly, I think due to uncapped framerates) but y'all are already on top of that and the aforementioned narrative style more than made up for it so its all good. :-)
Would visual novels count as games? If so, I would like to nominate Clash: Robot Detective - Complete Edition as an entry: https://drone-garden-studios.itch.io/clash-robot-detective
It is a sci-fi/mystery VN that has been well-received by those who have played it. It tells the story of a robot detective trying to solve a mystery on a high-tech cruise ship. The player takes on the role of the human assistant he hires to help him out. The player can control the flow of the story through their decisions, which can affect who the culprit is and how aggressive Clash's tactics are. It utilizes a visual style inspired by collages and comic books, which helps it stand out visually from many other VNs. There is a bonus story that takes place after the main game involving robot murder, some behind-the-scenes trivia wherein Clash breaks the fourth wall, and multiple achievements to unlock.
Thank you for giving everyone (including me) the opportunity to join this bundle. Have a great day!
Hey just went back and played it, ran like a dream! ^^ This was very lovely, there was a great sense of mystery and curiosity with some dread mixed in. Not only did you get the fear of deep water in there nicely but you got the fear of cave diving mixed in too, as well as a sense of wonder at whatever the heck in in the deep ocean. I'd love to see this stretched out into a full game, its a very interesting world you've got going here!