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Its very Stanley Parable esque; the narration works well in its favor, hiding and foreshadowing the plot twist at the end (I could even see an expanded version that leans more into that style, where Jimmy ignores the narration and that leads to other routes or something).  I ran into some of the same bugs mentioned on the game's main page (no input after meeting the green dude and Jimmy walking really slowly, I think due to uncapped framerates) but y'all are already on top of that and the aforementioned narrative style more than made up for it so its all good.  :-)