This version is gold, the contemplative experience will make you think and feel, and that is one of the biggest things a game can do to you.
Overall great experience, great music and interesting paths.
Man what an experience it reminded me of the days i used to sit down in front of an old pc in a public library, I used to open up Prince of Persia and play for a long time, and man how fun it was, this takes it even further adding some more mechanics and making it even more entertaining and difficult, great stuff!
Solid first-person shooter, with all of the movement I enjoy, really gave me a half-life feel to it but with a bit of some of my other favorites. like time splitters.
Overall great use of sound and atmosphere and dreary music.
Notes:
-Would have liked a bit more story, maybe some notes or something laid out explaining what was happening in the facility.
What a fun game, the whole idea of dealing with a dangerous garden is such a fun and interesting concept mixed with the bullet hell formula wow! This game has so much potential! Overall I give this game a high score, very fun, very interesting and great concept.
Notes:
-Music would enhance the experience 10 fold
-I would have liked to throw plants at other plants and watch them explode
-Would have liked some kind of levels with some sort of enemy variety but i understand due to time constraints this was a great job.
The puzzle system worked really well, loved the characters models and the idea behind is really interesting, would have loved to see more levels, but overall the chill experience with them calm music made it really enjoyable, great job!
Notes:
-The controls could have been smoother and that would help a lot with the experience.
-Some level variety like colors would have done wonders to the experience as levels changed.
All the parts work really well to present the experience, the sound, the effects, the way the images transition, it was all really well done. Now the most impressive parts were the sound and the mechanics, they worked really well and made the experience fun and accesible, it made me want to play just another round.
What a great journey that was! The music adjusted so seamlessly between the scenes without it ever becoming annoying. The art was captivating, simple and yet very effective. The choices were interesting and demanded thought from the reader. The lesson and the ideas behind it are charming and deep. A great and solid entry! And as a visual novel creator I am excited to see quality entries like this!
Yess! that is the show! ¡Splat! - Opening & Ending (Discovery Kids Latinoamerica) 1997-2000 (youtube.com) it was an animation based show were they showed original animations from artist of all over the world and it just gave me that vibe XD
I am a sucker for anything retro! So when I saw this I fell in love with it right away. The sprites are lovely and the idea of having the rooms represent different parts of the house is so cool, it really added to the immersion of the world.
I loved how you used different color palletes for different rooms, it really added a lot to the feeling of the game.
What a fantastic little game, loved the concept of dragging ideas over others to defeat them, that in itself is like super interesting, it left me thinking and wanting more because of how promising this concept is. If you ever get the chance, please make more!
Notes:
-If it had some music and some sound effects it would elevate this game even further! I only say this because I loved the game so much!
Great work!
What a great sense of atmosphere, it really captures the bitter sweet feeling of being in the last ropes and giving it your last efforts, until it's over.
It's incredible what pacing and time can do in a story and how effective it can be.
Great entry! I learned a lot from this game and also enjoyed the experience!
The art direction in this game is fantastic, the pixel art is just so on point, the opening was fire! Seeing all that delicious animation. The music was also really good and kept me excited for what was to come.
The mechanics were really interesting with the ability to swap out orbs and put in new ones with different powers really added to the variety.
Overall a great game!
Whoa what a crazy fun game hahaha! I love how the policemen are running around trying to catch you! Man I was really surprised by how crisp and cool the visuals are specially with the tittle screen and the tutorial was hilarious!
The music was also on point, really intense and lol the people screaming added so much to the game.
Great job!
The whole concept behind this is so freaking hilarious and fun at the same time! Don't ask any questions, go out there, get the targed and complete the mission! I really liked the idea of having the profile of the target you have to eliminate, and having to identify it, comparing to other characters it really gave me a Where's Waldo vibe but on a whole new level with a lot more quirkiness, I loved this game, funny to the core!
Great job on the art and the sounds it really imersed me!
Man I am so happy to hear this! To be honest if am able to get one person to play a Visual novel even though is not their thing I already count that as a big victory hahaha!
WIth my games I usually tend to go for a spooky vibe like a adams family or beetlejuice kinda feeling, I don't enjoy jump scares as much, I would rather more get the person involved and feeling some of the crazy stuff and maybe even laugh, I am so happy I was able to cause an impression and even make you laught a little, that makes me smile!
I am hoping to expand on this and add a more complete experience in the long run with some more gameplay here and there, but we know how the jam time constraints can squeeze us a bit hahaha.
i had a blast with your game as well, it was really fun to play and filled with tons of action!
Thanks for your comments and support!
Thank you so much for your comments! They really inspire me! If I was able to call to one of my favorite VN's Milk Inside a bag of milk and outside a bag of milk then I feel like I have already accomplished a lot, because they are some of my main inspirations for most of my games.
I am definitely hoping to continue and expand on the story since I had a lot of ideas I was not able to really carry through due to the time constraints, but I really hope i'm able to bring them to life in a more extended version.
I am so happy I was able to become one of your fave's! I really enjoyed your game so im super excited we can all share as creators!
Man this game, oof! What a great experience, one of my favorite games, the aesthetic, the story, the gameplay it was on point! The whole idea of having one bullet and having to charge it every time made the whole game really tense, and the atmosphere with the lighting and the growing street lamps, man that was some movie level stuff.
Overall this game was fantastic!
Man this game, oof! What a great experience, one of my favorite games, the aesthetic, the story, the gameplay it was on point! The whole idea of having one bullet and having to charge it every time made the whole game really tense, and the atmosphere with the lighting and the growing street lamps, man that was some movie level stuff.
Overall this game was fantastic!
Notes:
This are just notes of things I thought could be better although I loved the game a lot!
-I think the power of the gun should have been even more intense like a one hit kill would have shown how strong it is and then make a boss level were one of the spirit men could take more hits, would have been interesting seeing it.
-The checkpoints were intense maybe add a few more so is not as difficult but i know to make save states can be difficult.
Overall great job!
Loved the design so much it oozes that nostalgia feeling out of it's pores, Like the whole thing with the screen closing in and opening up as the level appears is such a cool thing to see in this game. Also the music is on point and really cheerful and inviting, the game was easy to follow and gave me good vibes the whole experience.
Great stuff!