Very fun game! Really enjoyed the combinations and going through all the RABE! Very well explained!
Studio Lemi
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What a fun game! This had the right amount of puzzles and interaction I needed! It made me rake my brain, it made me think long and hard, the levels were so well balanced!
The art was very clear and clean making the whole experience easy to read and understand.
Overall a great game! That touches on the themes really well!
What a fun game! This had the right amount of puzzles and interaction I needed! It made me rake my brain, it made me think long and hard, the levels were so well balanced!
The art was very clear and clean making the whole experience easy to read and understand.
Overall a great game! That touches on the themes really well!
The game art is really well made! I enjoyed the animations and the small effects with the light, the game was very responsive, and it had its fun elements of shooting at enemies, overall, the atmosphere was good and had some good ideas going for it.
I did have a problem with the Fullscreen as well tried it on edge and on brave and it didn't work, so I had to play in the limited box.
Overall, it was fun though! great entry!
A very fun experience! The ambience was dark and brooding, there is something about the use of light that is always really effective, the sounds of monsters in the dark, not knowing what was coming towards you is really fun, and the fog of war is just icing on the cake.
Great game, I really liked the concepts behind it I think with a bit more polish it would elevate it a lot more, but i understand due to time constraints is difficult!
Overall great experience!
A very fun experience! The ambience was dark and brooding, there is something about the use of light that is always really effective, the sounds of monsters in the dark, not knowing what was coming towards you is really fun, and the fog of war is just icing on the cake.
Great game, I really liked the concepts behind it I think with a bit more polish it would elevate it a lot more, but i understand due to time constraints is difficult!
Overall great experience!
This has to be one of the most polished entries I tried so far, the gameplay is really fun and interesting, the whole play with the cards and the animations with the cat are just hilarious and a joy to see.
The sound effects, the music, it all works together to create a very fun experience!
Great job overall!
Oh snap! Thank you so much BirdCatNate! Your words are really inspiring! The villager eating was one of my favorite parts to hahaha!
Sadly with the time constraints we were not able to iron everything out but we might still finish and fix some of the bugs in a later update!
As for the king the way to beat him was to use your power to lure him over to the mines, they are the ones that damage him!
Hope that helps! and thanks for playing it.
Thank you so much for this video and for your well thought out comments!
I always appreciate when someone enjoys my game but also gives me their opinion and let's me know if there is anything else that could make the experience even better!
I hope I can continue to work on this project and the other ones I have coming and be able to raise the quality as time goes on.
Thank you so much for the video it was fun to watch! Seeing you enjoy the games like you did is makes me want to keep producing better stories just so others can experience them!
PS: I made the sickness vague on purpose so you can identify with it and assign your own interpretation of it. If you feel like it's Ligma it might just be it hahhaha.
What she had is something definitely terminal I had more ideas and secrets I wanted to include into the game, and I might just add them later in another update! The mystery of the doors does not end this easily.
Man what an experience it reminded me of the days i used to sit down in front of an old pc in a public library, I used to open up Prince of Persia and play for a long time, and man how fun it was, this takes it even further adding some more mechanics and making it even more entertaining and difficult, great stuff!
Solid first-person shooter, with all of the movement I enjoy, really gave me a half-life feel to it but with a bit of some of my other favorites. like time splitters.
Overall great use of sound and atmosphere and dreary music.
Notes:
-Would have liked a bit more story, maybe some notes or something laid out explaining what was happening in the facility.
What a fun game, the whole idea of dealing with a dangerous garden is such a fun and interesting concept mixed with the bullet hell formula wow! This game has so much potential! Overall I give this game a high score, very fun, very interesting and great concept.
Notes:
-Music would enhance the experience 10 fold
-I would have liked to throw plants at other plants and watch them explode
-Would have liked some kind of levels with some sort of enemy variety but i understand due to time constraints this was a great job.
The puzzle system worked really well, loved the characters models and the idea behind is really interesting, would have loved to see more levels, but overall the chill experience with them calm music made it really enjoyable, great job!
Notes:
-The controls could have been smoother and that would help a lot with the experience.
-Some level variety like colors would have done wonders to the experience as levels changed.
All the parts work really well to present the experience, the sound, the effects, the way the images transition, it was all really well done. Now the most impressive parts were the sound and the mechanics, they worked really well and made the experience fun and accesible, it made me want to play just another round.
What a great journey that was! The music adjusted so seamlessly between the scenes without it ever becoming annoying. The art was captivating, simple and yet very effective. The choices were interesting and demanded thought from the reader. The lesson and the ideas behind it are charming and deep. A great and solid entry! And as a visual novel creator I am excited to see quality entries like this!