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Ariadne's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic (sound and visual) | #64 | 3.933 | 3.933 |
64x64 Authenticity (was it truly lowrez?) | #75 | 4.667 | 4.667 |
Overall | #123 | 3.567 | 3.567 |
Game Feel (playability and control) | #175 | 2.867 | 2.867 |
Overall Enjoyment | #176 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice graphics, great start! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
That was interesting. It's definitely still super early, but there are promising signs here. Keep at it!
The music was nice. And I like the color choice of the environment, it brought a very dreary tone to the game. I would like to see this fleshed out further into a Zelda-like.
Nice game, I like the art and the music. I saw some glitches, like I could attack through walls and my weapon once left in a wall, yet I still had it. So there was two of them.
I love the music and the Zelda feeling of this game. I'll be waiting for a big post-jam version of Ariadne :
Thanks for all the compliments! It's encouraging. I definitely have a bigger story I want to tell in this world. Oh so much story!
I also want to give a shout out to Azureflux for their awesome music - I spent most of my dev time listening to their tracks, and I love having such great music available for free.
Nice art. I had some minor glitches when my spear would spawn behind me instead of in front. The music is great too, very high energy.
I'm impressed with the detail you got into the main character with so few pixels, nice job!
Nice! I like it! Plays really well for a prototype, good visuals, controls work perfectly well! Would be good to see some back story and generally more developed!