Beautiful game with a lot of potential. The sound effects when you click a pixel is actually pretty musical! So this game can also be used as a drum machine or sorts :D
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PIXEL CONQUEST's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #33 | 3.962 | 3.962 |
Authenticity (use of resolution) | #34 | 4.731 | 4.731 |
Overall | #76 | 3.962 | 3.962 |
Graphics | #110 | 3.769 | 3.769 |
Audio | #135 | 3.385 | 3.385 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I was alone on this project
Was the resolution a challenge?
Technically, it was difficult to make unity work on 64x64, on webGL build too
What did you learn?
It's was the first time I made a clicker game, and a such lowrez game, it was a cool challenge!
Comments
Fun and addicting. The game itself made the 64x64 pixels feel like a lot of playable space.
Wow that filling out the whole map must have taken ages haha ^^ I had a closed loop of 4 'fronts' closely packed but I lost one by clicking it accidently ToT was there no way to break a pixel so i could redo the loop? now my map has lots of black squares :') I had everything linked up and hardly any black before the screenshot, amazing game ^^
also I saw the volume settings but I can't hear audio? ,':/ I'm gonna not rate audio in case something is wrong for me and I can't hear it.
Elegant design and beautiful minimalistic graphics! I will probably come back to this to finish it :) I feel like it could benefit from a few more additions to the list of upgrades, but it's great fun nonetheless. The clicky sounds and the rainbow effect are super satisfying!
Nice little clicker game. The loop mechanic was a bit frustrating to figure out though. Also, I loooove that spinning cube in the buy menu!
I could sink a vast swathe of my life into playing this game :D Congratulations on coming up with something that surprised me and makes me think that you could build on this to make something quite extraordinary. Well done.
I love the sound design in this so much, its wonderful! great job!
Very relaxed idle game, I really like the idea and all of the nice colors!
Incredibly abstracted and intriguing form of an idle game, I enjoy how much freedom the player is given in forming a strategy. The autoclicker equivalent is especially interesting due to the infrastructure required.
This gameplay is a fun twist on the "Clicker" types of games, which I enjoyed a lot. Chaining together loops of pixels is a great idea on allowing auto-clickers without just handing them to the player, cool concept!
The dramatic prices increases along with the tedious nature of placing single pixels was a little annoying though. I also wasn't sure when victory would've been declared, but it would've taken a long time if it was the whole screen. Being able to remove pixels would've saved me a lot of trouble not being able to understand setting up a loop the first time.
Regardless, good concept, executed well, no major bugs, and I had fun.
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