Great game! Clever wind mechanic, I really liked it. It would be more complex, but slowing down the time scale and showing the big circle pad on the screen makes it pretty intuitive to use.
Bloody hard though.
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.000 | 4.000 |
Sound | #4 | 3.625 | 3.625 |
Overall | #6 | 3.531 | 3.531 |
Mood | #10 | 3.438 | 3.438 |
Graphics | #17 | 3.063 | 3.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Great game! Clever wind mechanic, I really liked it. It would be more complex, but slowing down the time scale and showing the big circle pad on the screen makes it pretty intuitive to use.
Bloody hard though.
I downloaded gale-love-jam.love and gale-post-love.jam.love at 2019/02/23. They are same file at all.
Could you upload gale-love.jam.love file once again please?
Perhaps I played post-love-jam version. It was great game. I had excited about it.
Thanks!
Holy shit man, some of those levels were really god damn hard. I managed to get to level 16 (the chimney one), and that was just too much for me. It's very impressive that you managed to get that many good levels though, and have the game engaging enough to be playable for that long. I think the sound design was a huge part of that, as has been mentioned by other commenters. Overall, it felt really well polished. The only thing that was off was when the guy in the blue shirt didn't get impaled when I accidentally shot him.
The sound design is amazing, both the bow sounds and the wind controlling sounds. I think that having to hit the targets at the right angle was my biggest problem, as it felt like it was just luck whether or not I hit it the right way, and at first I wasn't even sure if the angle was the reason it wasn't working.
Completed all the level, I love how I can slow the time down and manipulate the direction of the arrow. The part where player has to shoot all the target with one arrow is pretty cool too. There are some interesting level design where the player can clear a level with different methods and it is up to them to decide which is easier, so that is good.
I also like the sound effect a lot, pulling the bow and shooting the arrow sounds very satisfying!
Maybe some sort of indication can be added to let player know that they can slow the time down by holding right click? I didn't know that at first and I was trying to manipulate the wind before shooting, haha. But maybe this is just me being a bit slow and didn't figure out sooner.
Fun game, great job!
Very neat game! I like that you can slow down time and the way the archer looks when he draws his bow. Too bad I got stuck on the level with the two upwards facing targets >.<
Complex but very interesting concept , and you did that in 2 days ! Congrat.
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