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DigitPenguin

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A member registered Jul 07, 2017 · View creator page →

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Yeah it did, with the door just before that one. I had to start a new save, though I got through the game much faster this time. Not sure how you'd fix this, but one solution might be to have the battery vines respawn, then removing the old battery if you take one.

(4 edits)

Here's one example:


I pushed the battery through the door, then used the frog to get across.

(1 edit)

Nice game, but it's ridiculously easy to accidentally softlock it with the electricity doors.
(also because of keyboard ghosting it's impossible for me to toggle debug mode)

Got this error:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_konijn:

Unable to find any instance for object index '104940' name '<undefined>'
at gml_Object_obj_konijn_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_konijn_Step_0 (line -1)


...when asking for a new balloon while holding one.