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A jam submission

O Key CupidView game page

A Puzzling Melodic Quest for Love
Submitted by CTN Phaco, Gesuardo, Hellsnake_sfx, Ibuu, Mr Point de Sauvegarde (@SAVE_P0INT) — 1 day, 10 hours before the deadline
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O Key Cupid's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2403.1093.109
Art Direction#2862.8362.836
Innovation#2992.6732.673
Overall#3102.7132.713
Game Design#3262.5822.582
Fun#3482.3642.364

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted(+1)

Cute game ! The characters designs are lovely & the music is nice.

The puzzle are a bit simple but it does the job for a jam.

Good job :)

Developer

Thanks for your comment! :)

We wanted to favor the player but it needs some play testing  to adjust difficulty indeed!

Submitted(+1)

Amazing art! The character portraits really add to the production value.

Your score caught my attention as well, particularly the final stage. The dynamically switching music tracks worked to great effect and kept the level fresh.

I do have a couple suggestions for improvement: more environmental detail, and maybe a more forgiving object interaction range.

Also, I noticed a possible bug on the first level. If the moustachioed man hits the blue button before the lady, the game treats it as a mistake. Though that's a pretty insignificant detail and I might just be making an error lol.

Really great teamwork, you all! I'm glad I got to experience your game :)

Developer

Hi,

The environment had to be built at the end so we had to come up with a simple solution with the time left we had but we'll surely update it!

The object interaction is simply because I decided to use a raycast instead of an area to avoid triggering several objects at a time but in the end there is some space around them. It also created this distance problem. So I'll go for the initial solution which was the area and make its range much better.

The first level is not a bug but rather something people didn't understand and we'll have to make it more clear in the next update. There is a color order but there is also an order in the 2 plates of the same colors themselves.

Thanks for your feedback and glad you enjoyed it as well! :)

Submitted(+1)

Really cool Idea!
I really liked the last Stage with the memory cards :D

Also pretty nice Character Designs!

Developer(+1)

Thanks! All hail the underwear card!

Submitted(+1)

Good music and very cool idea! Well done

Developer

Thanks! :)

Submitted (1 edit) (+1)

The artwork, the characters and the music all complement each other incredibly well. I would have preferred more challenging gameplay personally. Like maybe instead of just representation of love, there could be obstacles that represent things that prevent love from occurring. For instance, an obstacle where the man has to dodge a row or a column of incoming women by timely moving into the available gap where there's no women, and the same for the women character where she has to dodge men (this could represent cheating on a partner). Though ya artistically and narratively this was great, well done guys!

Developer

Hi alan! Without much playtesting it was hard to balance the difficulty so we wanted to favor the player to avoid frustrating him as much as possible.

We didn't want to add obstacles avoidance since the game was more of a chill experience.

Since it was also a game jam (our team had crazy schedules too!) we didn't have time for such ideas (and we had a lot, trust me!) but we had to focus on something simple to finish it in time. However we'll update the game for sure!

Thanks for you comment!

Submitted(+1)

Music and sound effects/notes are carefully crafted to match, I did not miss this! It's like a hybrid of a memory - color matching game, never played something like this before. The art style was fitting, the intro art had a lot of charm to it. My only complaint would indeed be the character movement speed.

Developer

Thanks for your comment it's appreciated! :)

The movement speed will be fixed in the post jam update!

Submitted

I don't find some configurations in this game work well with given levels. Items and interactable are placed far away from each other and character speed are a little slow. Mistakes can be made in these puzzles and to redo the puzzle the character has to move back and the slow speed in a big room is a little tiring.

However, the gameplay was good and music in this game really nice.

Developer

Besides the characters speed what do you think we can improve?

Sorry for the inconvenience but glad you still enjoyed it!

Submitted(+1)

I liked the theme of romance, I was thinking to do something like that at the begining. I like how the music pickup with the notes

Developer

Thanks! Maybe you'll get a match, who knows... ;)

Submitted(+1)

I like the way the button's sounds are in tune with the music.. you should have extra score if the player presses them at the correct rhythm! Great concept...

Developer

Hey! We actually thought about maybe adding some kind of scoring system indeed, we'll have to think about it!

Thanks!

Developer

Thanks for the feedback, that's a pretty good idea ^-^

Submitted(+1)

Loved the music and the concept! Great job!

Developer

Thanks a lot!

Submitted

We talked on discord, so I have nothing to say here ;)

Submitted(+1)

The artstyle is fancy! I like that the cello sounds are in tune with the music when you step on the right ones.

Developer

Thanks you for your comment, I appreciate it!

Submitted(+1)

Cool game! Gotta add this one to the list of games that did "emotional connection" like us :)

Developer

Haha glad you liked it, thank you ! 

Submitted(+1)

I really liked the atmosphere on this one. I didn't quite get why you get a miss when one choses the right colour, but it's the other person who needs to go to that exact same colour (did I miss something here?). Art is just awesome and music suits well too. Well done!

Developer

You mean in level 1 ?  Yes actually both have same color on their side but there is an order to do it. We will work it on it to make it clearer. Thanks for your comment, we really appreciate ^-^

Submitted(+1)

I really like the fact that every puzzle is different. And nice art, the game is really refreshing to play. Great Work!!!

Developer

Thanks for your comment, we're glad you liked it! :)

Submitted(+1)

Great game ,fantastic graphics,perfect art style and i loved the idea of that every level the mechanics change and if you add more to the background it would even better

Keep it up!

Developer

Thank you very much I'm glad you loved it ! We plan to do some adjustmen after the jam, I take note ;)

Submitted(+1)

I thought the art work was very well done and was pleasing to the eye. Overall this was very well done and I admire the time and effort that was put into this.

Developer

Thank you so much ! ^-^

Submitted(+1)

Really cool mechanics and art. The music incorporated to the gameplay was a neat idea. It didn't overstay it's welcome either. Happy for Godot games in this jam as well! Keep up the good work!

Developer

Thank you very much !
Yeah Godot team !

Submitted(+1)

I was lucky enough to give feedback towards this game before the deadline and hopefully helped it develop. I think the audio is amazing and used very effectively, however is to loud and cant be adjusted within the game. I thought the puzzles were really clever and easy to understand for the player. this is good player engagement and shows amazing thought though out your project. lastly the art style and animations were absolutely amazing for almost every part of the game, if this was to be improved you could possible texture the walls slightly better. overall this game has buckets of potential and I cant wait to see it progress.

Developer

Hey Yorkie thanks for your playtest on Level 2, your constructive feedback helped a lot! :)

The sound was readjusted only once but we didn't really have time to fine tune it so it is very loud for now. We'll update it after the jam and add an options menu!

Level design was something we had to work hard for so I'm pretty happy it was effective for you! All the assets were made by our amazing team so they'll be happy to hear that! ^^

The walls were no even textured since we didn't have time to create textures for a tilemap. The easy solution was to generate a polygon and fill it with a color so that's why it looks that way. So I agree it needs a little bit more love!

Thanks for your comment and we'll update the game for sure! :)

Submitted(+1)

This was a fun game with awesome audio, art and puzzle design. I enjoyed each levels puzzles were similar but different so the levels felt quite different. Great job on this game!

Developer(+1)

Thanks a lot for your comment! :)

Viewing comments 26 to 7 of 26 · Next page · Last page