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The artwork, the characters and the music all complement each other incredibly well. I would have preferred more challenging gameplay personally. Like maybe instead of just representation of love, there could be obstacles that represent things that prevent love from occurring. For instance, an obstacle where the man has to dodge a row or a column of incoming women by timely moving into the available gap where there's no women, and the same for the women character where she has to dodge men (this could represent cheating on a partner). Though ya artistically and narratively this was great, well done guys!

Hi alan! Without much playtesting it was hard to balance the difficulty so we wanted to favor the player to avoid frustrating him as much as possible.

We didn't want to add obstacles avoidance since the game was more of a chill experience.

Since it was also a game jam (our team had crazy schedules too!) we didn't have time for such ideas (and we had a lot, trust me!) but we had to focus on something simple to finish it in time. However we'll update the game for sure!

Thanks for you comment!