Well done! Great intro scene which had a lot of detail and setup the story. Loved the robot animation, especially when jumping. Platforming movement and attack felt smooth. Nice big sword that felt good to swing around :) Also good job on the "Disassemble" wildcard.
Play game
CosmoDream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #15 | 3.889 | 3.889 |
Theme | #21 | 3.778 | 3.778 |
Originality | #24 | 3.556 | 3.556 |
Fun | #27 | 3.167 | 3.167 |
Overall | #41 | 3.087 | 3.087 |
Accessibility | #43 | 2.833 | 2.833 |
Controls | #66 | 2.556 | 2.556 |
Audio | #81 | 1.833 | 1.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
N/A
Game Description
Space travelers, forced to remain in hibernation, share a collective dream. However, their peaceful slumber is suddenly disrupted by a mad AI that begins to disconnect them one by one from life support systems. Will the heroes be able to resist the terrifying machine and make their way through the dreams to the heart of the AI to disable it before it disables them all?
How does your game tie into the theme?
It's a collective dream
Source(s)
https://github.com/Cosebdd/CosmoDream
Discord Username(s)
Tape#8014, meku#3973, astromonkey#6934, Sasay-kudasay#7444
Participation Level (GWJ Only)
This is our first Godot jam ever
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
Leave a comment
Log in with itch.io to leave a comment.