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Tape1

105
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9
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10
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A member registered May 18, 2020 · View creator page →

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Pretty good trippy visuals. I especially liked #8

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Very well-crafted puzzles and music. Something about the assets made me feel uncanny though.

Thank you very much. We planned to add even more "disassembly" but we only had enough time to shut down the abilities. It's still turned out pretty cool IMO but we decided that it's not enough for the "Disassemble" wildcard. It's cool that you noticed this, even though we didn't specify that.

Thank you very much! 

Awesome graphics! The best font choice I've seen in this jam. The game is very consistent and the idea is pretty cool too. Very good choice of music, it really sets the tone and creates a relaxing experience.

I liked that the explosive tiles explode at a constant rate, so you know exactly when you can stand on those. The audio is pretty good and the overall assets are pretty consistent. I really liked how you introduced the player to the game mechanics, instantly showing what kinds of traps they will face.  I didn't get why after getting all three hearts the girl was still crying. :_)

Thanks a lot! I'm glad you enjoyed our game.

Damn, I've been using Aseprite for a while but I've never noticed it is possible to do Bayer Matrix there. Thanks to you now I know :D

It's all thanks to Animation Tree :D I'm glad you liked it

The assets are crazy good! What software did you use for it? The game is very polished and coherent. I love it, amazing job!

Thank you very much. Do you mean a scene after the outro? I'm now really worried that you didn't get the outro scene

Thank you!  I usually do my own audio and it's especially sad for me that I didn't have time for that. I'm glad you liked the palette, we originally went with the Ghibli palette but we decided that it wasn't dream-like enough so we changed it to look more like NMS :)

Thank you! Yeah, we added the intro sequence at the last moment in a rush and the goal was just to have it there. I'm glad you enjoyed the overall game.

Thank you! The controls should've been better but unfortunately, we hadn't had time to polish it (we planned to make it controller-friendly as well as allow rebinding).  I'm glad you liked the overall game

Thank you! I'm glad you liked it, it took us some serious brainstorming to come up with the lore.

I really liked the game. It comes all the way from existential dread to existential dread. Unfortunately, my mouse got stuck in the center when I had to choose a dream so I went with the cave plant (don't remember the name). I think it will take them some time to come up with a new dream looking at that lone start at the ceiling :)

This is the first game in this jam that's not about dreams as when you sleep but about dreams as life goals. The dialogues are very cool. Also, the music even though it sounds like generic audio stocks kind of music is very fitting.

Amazing job!

Done

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OK, I beheld the true power once, that's enough for me. The graphics are sick though, definitely one of the best in this jam.

The graphics are pretty nice. Other than that it's just one level over and over and throwing axes at the logs doesn't really change anything.

A pretty relaxing experience. I especially liked the music in the night city

The game won't start. It's possible to reupload it, fix it, and go to the discord server faq-and-support

Didn't want to spend money on an international call to North America, but the fact that you added a secret ending related to that is crazy! Also, I really liked the graphics.

The credit song is a banger. You need to publish the OST :)

I didn't get how to earn coins at first and lost. On the next try, I figured that you get a coin for each caught dream and I was able to beat the game pretty easily. I really like the overall feel of the game, pretty good job with the light! I really like how it's brighter on the feathers.

Hmm... It's about your submission.

Sick art!

That'll be 200$

That was pretty surreal. The animation reminded me of John Travolta's Twist in Pulp Fiction

This was fun. I unlocked both endings :)

Amazing assets! It has really conveyed a feeling of being trapped in a dream. The mini-games are also pretty cool. I liked that you can buy different dice and use them to get to specific tiles. Also, the game feels very polished. Amazing job!

It's a bit surreal and I liked it. Gave me this feeling of when you wake and there are still some dream leftovers in your head but you can't get a grasp on it. The vaporware A E S T H E T I C S is also on point.

Thank you! We actually planned to make it controller-friendly so the control scheme was a temporary solution but unfortunately we didn't have enough time for that.

Thank you very much! I just patched the game so maybe you'll want to give it another go. The cutscene is still gonna be unskippable though because it's not a critical bug :)

A pretty cool little light-hearted adventure. The overall feel of absurdity is pretty cool. I also like that you defined this world so it's obvious it's not gonna work by regular rules.

The game is very small but very aesthetically coherent. The sound design is also great. You nailed it. Great job!

A very cool game! Maybe the octopus could've had some animations, but other than that it's perfect, I like it!

Thank you very much! I'm planning to expand the game, so you can follow me if you want to get more levels :D

A very cool game. It was hard for me to see the swords behind the shields, so maybe you could make them transparent or to appear only when a button is pressed, but other than that the game looks pretty good, and the mechanic is very interesting. Thank you for the game!

This a very good game! The controls are very slippery, but apart from that this game is solid. Thank you for this game!

Very fun game. Visual are good considering the time limit, but I didn't find it challenging at all

Pretty cool you made the music and everything! I like the world of the game and would love to see more of it (probably more polished though). Thank you for the game!

The game is aesthetically pleasing and is fun to play. There's no closure in the plot, so I can't really say anything about it. The voice-over is not the best but it is there, which is very brave and cool and actually makes this game stand out.