Pretty good trippy visuals. I especially liked #8
Tape1
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I liked that the explosive tiles explode at a constant rate, so you know exactly when you can stand on those. The audio is pretty good and the overall assets are pretty consistent. I really liked how you introduced the player to the game mechanics, instantly showing what kinds of traps they will face. I didn't get why after getting all three hearts the girl was still crying. :_)
I really liked the game. It comes all the way from existential dread to existential dread. Unfortunately, my mouse got stuck in the center when I had to choose a dream so I went with the cave plant (don't remember the name). I think it will take them some time to come up with a new dream looking at that lone start at the ceiling :)
This is the first game in this jam that's not about dreams as when you sleep but about dreams as life goals. The dialogues are very cool. Also, the music even though it sounds like generic audio stocks kind of music is very fitting.
Amazing job!


