Play Slot
Slotterz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #1 | 3.667 | 3.667 |
Controls | #11 | 3.667 | 3.667 |
Audio | #35 | 3.048 | 3.048 |
Overall | #42 | 2.932 | 2.932 |
Graphics | #44 | 3.048 | 3.048 |
Theme | #52 | 3.048 | 3.048 |
Fun | #79 | 2.000 | 2.000 |
Originality | #87 | 2.048 | 2.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
N/A
Game Description
Slot Machine I made
Source
unsure
Discord Username
Jobadoben#3546
Leave a comment
Log in with itch.io to leave a comment.
Comments
Simple and functional. I didn't have much luck though. The house won! :)
I got 1600 points, but empty pockets :(
Very nice entry for a first GWJ, hope to see you around next month! :)
Nice slot machine!
Nicely done! After spinning and winning a few times I tried to see if I could break the slot machine by spam-clicking and I managed to stop the reels half-way through a transition! Didn't seem to cause any gameplay side effects but it was fun anyway!
Yeah that happens, I ended up sending it to a couple people and there were a lot of bugs in the first build. Now I gotta fix another one. Thanks for playing.
Nice job!
Yay gambling
You KNOW it ;)
Cool little mini-game.
Thanks! I was thinking about adding more for the last 2 days but I just spent it on making sure there were no bugs and other polish. Maybe I could've added an idle mechanic but I was a little scared I'd run out of time. Thanks for playing and rating, I appreciate it.
is it possible to win ,i gut two match allot , one time i gut 3 match
Well it's kind of an arcade, survival thing. If you get a three match they'll give you a certain number of coins depending on the rarity. Just see how Lucky you can be.
Congrats on your first game jam. You set a game goal and you shipped it!
Thanks g
That seemed a little stand-off-ish. I really appreciate the comment and the rating.
All good! I didn't think you seemed stand-off-ish, and I hope my comment taken positively as well!
Some inspiration from Derek Yu (maker of Spelunky) on why it's so important to finish a game:
> Holy crap, you released a game! Congratulations, you just leveled up, big time. Benefits include: increased confidence, a reputation for being able to complete projects, and an understanding of the entire process of game creation! The best part, though, is that you have a nice little game that I can play and enjoy! And I do like playing games, almost as much as I enjoy making them.
https://makegames.tumblr.com/post/1136623767/finishing-a-game