Lillith and her husband must be protected at all costs!! Really fun gam with very charming artwork and music! I love the mechanic of setting up a turret that you control to fight your enemies. I can really see all of the potential that the game has as you continue to work on it! The controls felt smooth and at one point I had a turret leftover from another room and it could still shoot into the next room! I'm not sure if that was intentional or not, but it was something that I enjoyed nonetheless! Great work! Can't wait to keep up with the game as you continue to work on int in the future! Hoping to fight that evil witch!
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Growth of Redemption (GoGodotJam Demo)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #21 | 3.778 | 3.778 |
Innovation | #22 | 3.667 | 3.667 |
Overall | #44 | 3.378 | 3.378 |
Design | #46 | 3.611 | 3.611 |
Sfx / Music | #72 | 3.111 | 3.111 |
Theme | #114 | 2.722 | 2.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'm so glad you enjoyed my game! yeeeah that whole turret shooting in a different room, isn't suppose to happened, and i detected it when i play test it, but i liked it as well, so i kept it in lol. yes I intend to flush out this game and make it a full release, I hope your following me I'm active on
twitter: https://twitter.com/GhostBitStudios
and
Youtube: https://www.youtube.com/channel/UCb26g71EzS6RTueDU1TOqgA
thank you so much!
I liked it a lot.
Just one thing, if I click too fast, I can shoot like a machinegun, which in turn lags the html5 version because Godot's default lighting system is very intensive.
Very creative idea having to shoot from one location and evade enemies in another. It could give the game more challenge if the player could hit theirself with the bullets from the plant, making the plant placement more tactical and shooting more risky.
cool simple game , very smooth movement and good controls , i liked art ,but it was too easy and short
This game was so cool ! As other said, wish it was a bit longer & harder, but it's clean work, good job
I really wish the demo was longer because this was a cool game! I adore the pixel art and the lighting effects are impressive. The gameplay is very intriguing and I can definitely see this being fleshed out in the future. My only problem is that the sound effects are way louder than the music, but this game does have a lot of promise =)
This was an interesting game. Since it mentioned it was a demo, I think this would work well if expanded. Also the story was fun as well. Hope she can save her cat husband.
I adore having the shooting and the player movement come from different directions, really elevated the gameplay.
I simply love the roars of agony and despair you have implemented!
Fantastic work!
Also your art is great, you have put a lot of work and it shows! Such a polished game, with fail states (that I lack) and the lighting system really reinforces the sense of dread and alienation.
Pro-tip for any speed runners, place your plants on the center of rooms for added firepower when moving to the next.
Great work!
The sound effects volume is quite high compared to the music volume. But I think the idea of a dungeon crawler where you have to use summons is neat!
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