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Rustywolf

111
Posts
22
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1
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A member registered Oct 31, 2018 · View creator page →

Creator of

Recent community posts

Cool concept, took me a second to realise what was happening but then I really started to enjoy it

I love the mechanics/puzzles you came up with, but I'm not sure how level 5 is supposed to work? 

love the approach to the theme, and the art of the town/car looks really cool!

I really liked this entry, the sense of dread from the background audio added a lot to the progression of the story, this was a very well done entry

Thats the end, there was supposed to be text there saying "thanks for playing" but the tween bugged out

Pokemon ranger inspired? Very fun!

Is there a way to tell who's stuff is who's? I think I killed my own land at one point

Big fan of how the loops and rock interact for massive skill expression

Very fun for a first entry

this is a perfect execution of a simple yet deep gameplay pattern

The level of artwork/audio that are in this game is very high for a jam game, and the gameplay feels super solid. love it

I love this, it makes so much sense as a concept. The camera/displays system is such a good way of gamifying the concept. Awesome

I'm a sucker for a good PS1-esque pixelated FPS aesthetic. And the audio design was fantastic on top of that. I did end up stuck in the grave near the house, though

If I had to give feedback, I feel like the actions need to be a bit faster. Other than that, I really like this game!

this is such a beautiful execution of a simple idea, that makes so much sense once you see it. I love this interpretation

what stood out the most to me were offering any options, let alone accessibility options! Nice one

This is a really good job. Adding the immortal chasing enemy was a really good way to give it a certain pace!

I love the concept of the factory looping, just needs to be faster in the early game

Gameplay is super engaging, you did a lot with a little!~

the 3d effect you get from the shadows looks to me like they're walls reaching up into the sky, and I love it.

Love the execution, game did crashed after a couple of loops, not sure if its cause I was interacting with the safe when time ran out?

I love the interpretation of loop!

Doing a lot with one button!

Very impressed with how diverse the ruleset got

The loop caught me off guard, the game had seemed so chill before you literally launch off into space, 10/10

This is the prettiest art I've seen in a jam game in a long time. I'm not destined to be a rocket scientist, though

Im very bad, but its very fun

This deserves to be in the video, very interesting concept and perfect execution

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This is my favourite entry so far. Trying to optimise for speed was so entertaining in a way I can't accurately described. Trying to jump frame-perfect to reduce friction, then going translucent when you pick up enough snowballs lets you go mach 5 by jumping. think I hit the 2km mark in about 2 minutes, I wish there were an inbuilt timer. 

Damn this is straightup steam tier, can't wait to see you in the video

This is such an easy game to get sucked into it, but man does it raise some questions about my ability to put the square shape in the square hole. Nice work!

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this really puts a creative spin on the theme, and quite a literal representation of a jam.

This game has some fantastic art and music

Man this takes me back to newgrounds in the best way possible, I love this game!

I can't quite get the timing for clearing the first pink heads without hitting the roof and resetting my head, any tips? Other than that the game seems really polished

You've nailed the basics, loved the art, and the game had plenty of juice

Yeah in retrospect I could have made the rotated furnace more prominent in level 3, was hoping that the rotate hint in the bottom left would cover it. Thanks for the kind words!

Not much to say, good concept good execution, well done.

Massive baba is you vibes from the visuals and gameplay, and I mean that in the best possible way. This entry is amazing.

Im not able to place wires unless they exactly line up, am I missing something? its making it rather hard to build anything that functions.