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A jam submission

Red Dead JamView game page

Play as Jam Man and defeat the evil Java The Hat!
Submitted by Tsionsa, gamer_ben, Hyunte — 1 hour, 9 minutes before the deadline
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Red Dead Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Style#11423.8063.806
Overall#21453.2783.278
Creativity#28203.1943.194
Enjoyment#30982.8332.833

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the player scales according to ammo/health (jam)

Development Time

96 hours

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

Personally a big fan of the style what a cool idea on how you used everyday things with the theme in mind great touch.

Submitted (4 edits)

That was neat! The gameplay is basic, but competent. The art is a bit rough and lacking in contrast, but the character designs and animations are exceedingly charming, and the boss level is mostly readable. Good work!

Submitted(+1)

Great style, and the idea of the game being only a boss fight is super interesting and not something I've seen before. Also very clever to use the health as health AND ammo. 

I think a little bit more game feel like particles and SFX would take this game to the next level. But I had fun overall! Great work!

Submitted(+1)

Really liked the art style, especially the bar scene feeling fun and crowdy. Nice work, I enjoyed it!

Submitted(+1)

Really nice proof of concept of a potentially super cool core mechanic. Incredibly stylish too. Excellent work

Submitted(+1)

I can see a lot of creativity here! I believe that with enough time it would be a great game!

Submitted(+1)

I love the overall aesthetic of the game, great music too. Awesome work!

Submitted(+1)

Amazing animations and cozy music. I love how much care was put into the style of the art! I enjoyed donating my jam to Java.

Submitted(+1)

Using your health/size as ammo was a cool idea, nice job!

Submitted (1 edit) (+1)

this really puts a creative spin on the theme, and quite a literal representation of a jam.

Submitted(+1)

Love the pixel art style. the game mechanic shooting part made me think of metal slug <3 
I suggest randomizing the health pickup part.  Overall good job.

Submitted(+1)

Lovely pixel art.<3
I really liked the mechanic: you attack, you use your health.

Submitted(+1)

Artstyle is nice and play good too. I loved it!

Submitted(+1)

This game has a lot of potential! Great artistic style and solid gameplay, would be interested in how you iterate on this in the future!

Submitted(+1)

Loved the artstyle, the mechanics were solid too, with a bit of polish it will become a really fun game

Submitted(+2)

The smoking peanut man with scoliosis at the bar spoke to my soul 

Developer(+1)

he will be a main character in the sequel 

Submitted(+1)

The game is pretty neat, I think what i can praise the most is the art. Maybe I didn't notice that but I think it would be cool if there were some extra bonsues/tweaks for either having low/full health.

Submitted(+1)

Great work, having to choose between more damage or more health was interesting. The style was pretty awesome and fun. Might be nice to have more ammo pick up spots to vary up the flow of the fight.

Submitted(+1)

love the artstyle great job 

Submitted(+1)

very nice art, although enemy hitbox feels a bit off. also why did you flashbang me at the end >:(

Viewing comments 28 to 9 of 28 · Next page · Last page