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A jam submission

Die Sorcerer!View game page

Shoot at enemies and roll dice for special effects!
Submitted by Miniver Games (@minivergames) — 10 minutes, 18 seconds before the deadline
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Die Sorcerer!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3944.0784.078
Overall#6553.6093.609
Enjoyment#8713.3623.362
Creativity#13593.3883.388

Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a Dice sorcerer that throws dice at enemies or rolls them to get a random effect.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 90 · Next page · Previous page · First page · Last page
Submitted(+1)

Really nice game! The art environment and animation are really nice. As the comment below i think the cooldown for dices is a bit to slow. A fastest cooldown with more FX will make the game more responsive and satisfying. 

Developer

You're totally right, some FX are already being worked on, but the issue with not having enough dice in certain situations still needs some tweaking. Thanks for playing!

Submitted(+1)

This game is amazing! The art and animations are wonderful and I thought the whole resource management thing was just brilliant. I would maybe speed up the recharge of those dice a bit to keep up the flow and maybe not have all the enemies wait right behind each door, because I always immediately went back to the previous room where I could "funnel" them and that was probably not the way you intended me to play this. But I honestly think you did the best with the time you had. Definitely one of my favourites. Btw, at the end I got stuck in a room with 4 pillars. Was that the end?

Developer(+1)

Haha, a second ago I wasn't even aware, you could go back into the checkpointrooms, but that makes total sense. Yeah gotta add some doors that close behind you. Also yes, you have indeed reached the end, we just forgot to add a text message there. Thanks a lot for the feedback, gonna implement that for sure.

Submitted(+1)

Really cool music, although the combat could've been made more satisfying with some sound effects. I found it a little frustrating when some rooms seemed to just throw loads and loads of enemies at you, but the enemies were all well designed - and there was lots of variety! My favourite part of this game is the art, which seems to capture exactly what makes retro pixel-art great!

Developer(+1)

Yeah we unfortunately didn't have time to include the sound effects I recorded, but we will implement them in a post-jam version. Thank you for the feedback and the kind words!

Submitted(+1)

Looks good, a pretty fun too! Fairly well balanced. I could usually get through each room after a couple tries.

Developer

Most players said that it was too hard lol but it's nice to hear that the difficulty worked for you. 

Submitted(+1)

Love the simplicity. Not overcomplicated which makes it fun!

Developer

Thanks!

Submitted(+1)

Great game which is very well polished!Amazing Pixel art! One of my favourite games on the jam!

BEST OF LUCK:)

Developer

Thank you very much!

Submitted(+1)

The visual part of the game is close to perfection - it is super polished and neat!

Great job!

Developer

Thanks a lot!

Submitted(+1)

Super polished and great looking game! It's challenging in a good way, but I would either slow down the enemies a little, or charge dice faster, just for those moments when you get swarmed by enemies.
Music is nice too! Great job!

Developer(+1)

Yeah we are gonna adjust that, thanks for the feedback!

Submitted(+1)

Really cool game; snappy, fun gameplay and professional-looking graphics!  I like how I was forced to go in close to pick up more ammo, good mechanic!  

Developer

Thank you!

Submitted(+1)

Amazing pixel art! Love the game. It feels amazing. 

Developer

Thanks for playing!

Submitted(+1)

Great game! Feels very responsive and satisfying, feedback is great using ui and in game effects, the green goblings propably gave me the biggest scare of my life!

Developer

Yeah they're scary! Thanks for the feedback!

Submitted(+1)

Your welcome!

Submitted(+1)

Shooting feels satisfying.  I missed my dice most of time I think enemies moves a bit too fast maybe ? :/ (or maybe im noob)  Pixel arts suits very well for the game. Animations are very smooth. Thats was a good experience for me I had very good time. Congrats to you and your team ^^

Developer

Thank you a lot for the feedback!

Submitted(+1)

The concept is good, but combat escalated way too quickly and was overrun on the third area. I also felt like my dice throwing was a little off; maybe something about the dice hitbox when it spawns?

Developer

Thanks for the feedback! Maybe the throwing feeling off was because of the random spread? We will try to improve the balancing, difficulty, level design and enemy placement in the future.

(+1)
Developer(+1)

😎

Submitted(+1)

Really interesting idea!The aiming was a bit wonky sometimes and I got out of ammo really fast but other than that pretty nice!

Developer(+1)

Thanks for the feedback! We will adjust the gameplay in the future so that you get more ammo

(+1)

I love this idea and it is an amazing game! The only bad thing is that the sound design, but with a little more time, you can make an excellent game :)

Developer

I'm kissing your heart, vallah billa!

Submitted(+1)

Excellent entry, with just a bit more of sound design that would have been perfect! Really like the concep and the gameplay of your game, good job!

Developer(+1)

Yeah we unfortunately didn't have time to include the sound effects I recorded, but we will implement them in a post-jam version. Thank you for the feedback!

Submitted(+1)

Nice visuals and music; with a very creative way to incorporate the theme. The difficulty curve was a bit much for me personally with the amount of time I had but it was still quite enjoyable. 

Overall nice work! 

Developer

Thank you for the feedback! We will have to adjust the balancing and difficulty a bit.

Submitted(+1)

i love the overall aesthetics. i like how something happens whether you hit or miss enemies. great job!

Developer(+1)

Thanks!

Submitted(+1)

The art, animation, and overall presentation  is phenomenal! I thought the combat felt smooth although I was also missing a lot of my shots with the bullet spread  but I   had a fun  time playing.  I will say it gets pretty difficult pretty fast,  but I  like that you had checkpoints instead of sending me back to the very beginning because I would have given up much sooner.   I also liked how the dice would bounce off of walls, I thought that was a cool addition. But once you shoot your dice you are pretty defenseless until they come back or you pick them up, I  think something like  a dodge roll would be nice to help  the player avoid taking damage while they rush to  pick up their dice. Overall, a fun challenging game with incredible visuals.

Developer(+1)

Thanks for the detailed feedback! The dodgeroll is a great idea and we might implement it in a future version!

Viewing comments 40 to 21 of 90 · Next page · Previous page · First page · Last page