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Slimer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1319 | 3.154 | 3.154 |
Overall | #2197 | 2.974 | 2.974 |
Creativity | #2474 | 2.962 | 2.962 |
Presentation | #2760 | 2.808 | 2.808 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Wave timers, wave types, ammo amount, are all based on dice rolls
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really cool game concept! I really liked the artstyle and simple animations! Was fun to play, good job!
WOW! I love the concept of this game, so unusual and really fits the brief of "Roll Of The Dice" So many dice, so many slimes! Great work!
Very chaotic, I like it :)
Fun game. Good work on the physics. Seeing the slimes and the shotgun bullets bounce around is super satisfying. Good job.
I love that there are so many slimes but they die almost instantly. That gives a good visual indicator of how much you messed up.
This game was a lot of fu! Some of the visuals could use some polish, but the gameplay is great! I really like the shotgun, it feels unique and satisfying the way its' bullets fly. Satisfying is how I would describe the gameplay, a version with improved art and sound would be fantastic!
Really fun game! I love how you always have to play attention, as there are always enemies coming in. Also love the variety between the slimes, the green and red ones are pretty similar, but I love how you are supposed to interact with the purple ones differently! Though the character doesn't feel that great to control, I think it is way too fast to control where you are going well. Also got a score of around 1800! Not sure if it's that good, but it felt pretty difficult to get.
Thanks for the feedback! And wow, 1800 is the highest I've seen anyone get so far!
The game is pretty cool especially when the music is going and you are shredding through enemies
Oh my goodness shredding through enemies feels amazing. Great job on this game! :)
This game gets very chaotic very quickly and I like that. However, all the rolling dice on the screen confused me more than providing any useful information. I know it's displayed on the start screen, but I would have liked some information about what each dice is doing during gameplay. Despite that, i think the shooting feels awesome. Good job an that though.
Thanks for the feedback Nanto! I completely understand where you are coming from with the amount of dice on the sceen.
So much enemies wow :D
Chaotic + fun! Loved the score counter being represented as dice in particular. The explosion sound can be a bit deafening when multiple black slimes die at once, but other than that I had a blast :) good work!
I love the main mechanic of random types of slime spawning and you going around and shooting them, the movement plays really well and I love the sound thats played when you kill a slime.
solid submission to the jam which fits the theme