I really like the style of this game and thought the dodge to roll a new weapon was cool.
Unfortunately when I first loaded the game the keyboard controls weren't working but luckily they worked after a quick refresh.
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #303 | 3.750 | 3.750 |
| Presentation | #469 | 4.000 | 4.000 |
| Overall | #475 | 3.713 | 3.713 |
| Creativity | #1348 | 3.389 | 3.389 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Main Character of the game is a dice, that can roll to change their side, every side has a diffrent weapon to use, Also the order in which you play all the levels is determined by a roll of the Dice
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
I really like the style of this game and thought the dodge to roll a new weapon was cool.
Unfortunately when I first loaded the game the keyboard controls weren't working but luckily they worked after a quick refresh.
Fun and juicy. The casino theme works pretty while here as well as the 3d dice in 2d style. One feedback I have is that the crosshair color could be a bit brighter or just completely white, right now it blends into the background a bit. but in all this is nice
Nice job! The audio and visuals were great! I liked all the different types of guns too.
Fun. My only gripe is that the poker chips are a bit hard to spot. Btw nice description lol
Lovely idea, with some real enjoyment of discovery with the weapon stealing move!
I like the structure, reminiscent of Wario Ware games, but overall it was quite difficult (for me at least)!
Nice and fast paced, and each weapon feels great to use.
Really neat game but sometimes the player and enemies were both blue which really irked me the wrong way.
I commend the amount of effort that went into the programming of this. A very good approach to the theme.
Art, sound and design was top notch, amazing game! The different objectives really made my happy and was unexpected, I had a lot of fun!
I really liked the art style. The random weapons and objectives are a great approach to the theme!
Interesting concept of minigames with nice graphics and a surprising number of weapons for a game jam.
I just finished them all. Adding a boss at the end and looping it with new challenges would be a nice full game idea tbh.
2 things:
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