Interesting idea for a puzzle. I agree with everything Pixelage42 said. There were some visibility problems and also places where you could rotate the die while standing in place. Given more development time I think it can be very fun.
Oh hey, this looks exactly like the first iteration of the concept for our own game. I guess great minds really do think alike. I like the choice of music, felt good to move to the beat even though I didn't have to. Boss 3 seemed tough though, do you just have to enter the fight with a lot of hp?
I really love the idea of dice as a limited resource and the decision making that comes from it. The game's rough around the edges but the potential is there.
I think the UI is not scaling properly so I can't see the number of moves left and the timer. The idea sounds interesting but unfortunately I can't test it out.
Really fun concept. The UI unfortunately is too inconvenient to navigate and the enemy scaling feels a bit off. First enemies feel almost the same and then close to wave 20 they suddenly become much harder. Otherwise, it's a great entry.
Hey. The game's designed to be challenging so it's OK to struggle at first. I know I did. The controls take some time to get used to but there are definitely strategies to discover. Glad you liked the music. Thanks for the comment!