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A jam submission

Evercandle Every Fire All Will BurnView game page

A multiverse lucky jumper and third entry of the Lampshade Anthology
Submitted by Bruno Gat Car (@GatCarBruno) — 2 hours, 9 minutes before the deadline
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Evercandle Every Fire All Will Burn's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10703.2613.261
Creativity#11173.4783.478
Overall#11463.3773.377
Presentation#14893.3913.391

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have 6 multiverses that you can jump to, and 2 dices with results for this universes, if you use one dice to jump you go to one multiverse if you use the other you go to the other universe.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Suuper cool and polished game !! Love the artwork and animations , The gameplay itself is smooth and has no problems , had a goodtime playing this one , Nice entry and good stuff overall :D

Developer(+1)

Thank you so much!

Submitted(+1)

NIce game! I really liked how it wasn't actually that random. RNG can be frustrating at times and I think this game does a good job at handling that. Having some randomness while also giving the player a choice is reall good. Furthermore, the character's jump was really powerful which meant even if you had never seen the level before, there was enough time to adjust to land on the new platforms. The ability to double jump also really helped with this.

Really great game overall!

Developer(+1)

Thank you so much! I spend a lot of time trying to mitigate the randomness of the theme, I’m glad that you liked that aspect of my game :D

Submitted(+1)

Being completely honest I mostly just jumped around randomly until something went right for me haha. That might be more on me than the game though... Great work!

Developer(+1)

hahaha thank you! 

Submitted
Deleted 1 year ago
Developer

Thank you!

Submitted(+1)

Great idea and implementation! Graphics and sound are spot-on, controls feel fluid. Not sure dice theme fits very well here but the game is fantastic anyway!

Developer(+1)

Thank you! I'm glad that you liked the game :)

Submitted(+1)

Loved this! It's kind of hard but very enjoyable. The ideia is great and it's very well made all around. Loved the reference to "Everything, Everywhere, All at once" too hehe.

Developer

Thank you so much! I'm really happy that you liked that reference :D

Submitted(+1)

Cool idea !

I'm not sure how i was supposed to complete each levels so I knida just jump arround trying to saty alive until it transfer me to the next level.

As mentionned bellow, the unactive platforms are a bit hard to see so it's hard to anticipate your jumps.

All in all it's a neat idea. with some polish & goal clarification it can be very fun :)

Developer

Thank you so much! The level design was so hard for me to elaborate them properly because I wasn't sure if this mechanic would become a game itself so I was just trying different things each level, so I suppose you completed them the right way hahahaha (your objective is to catch the glowing dice in each level by the way...)

Submitted(+1)

this is neat! I've seen the swap between worlds platformer concept done before countless times but the double jump and 2 choices really make it feel a step above most of the others. The visual of the colour choice prominently on either side of the screen, as well as on the character's head made it second nature choosing which way and let me focus on the level design (just a pity it was so straining to see as other commenter's said). Love the character animations and level design was great! Well done!

Developer

Thank you so much for your review :D

Submitted(+1)

Cool idea which was fun to play. I liked how you had to make decisions after your jump and not before like most games.

Developer

Thank you so much!

Submitted(+1)

Really fun, although the fact that the platforms from other dimensions are hard to see, and that the levels repeat infinitely (I think?) are minor detractions.

Developer

Thank you! Yes, I forgot to make the level 6 exit go back to menu and not to level 1, I was just testing with this configuration and forgot to change it sorry D:

Submitted(+1)

I think the idea is really cool, i think the platforms should have a better visibility though, it was sometimes hard to tell what is what due to the dark enviorment

Developer

Thank you! Yeah, the visibility of the platforms was something that I'm not satisfy about, it was hard to make them visible enough but not too visible. Maybe with more time, I could put some slider to let the player decide the visibility of them...