hey sorry for a super late reply uh didn't notice your comment, thanks glad you liked the game and yeah i totally agree that it may not be for everyone, especially considering how difficult it really is, so yeah :D
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Ah that's really great and so clever, designing levels with those 3 rule changing mechanics must have been very tricky) the amount of polish and game feel attention for 72 hours is amazing, really liked all the cutscenes and the story with it texts (especially the ending) great job, always something to learn from your games)
thank you very much for your feedback its very important. Yes wall jumping needs a lot of more work to put in as well as controlling some slide momentum. As well as the level system, yes sorry its quite punishing, throwing back to first level at same row could have been better working practice. Really glad you liked it, currently planning to make a little post-jam improvements and level system change is def here)
Man that's so joy! Absolutely had some good chill time here, never imagined myself um taking photos of strangers but it appeared to be quite fun) i especially really like the idea, because it makes you remember all the targets and not only focusing on one, to not run out of time. Those dialogues were a special piece to keep attention on, Gregg was rooking here lol. Great job as well as sounds and music fit the atmosphere perfectly!
thank you very much, yeah as everyone told the game is too difficult and level system doesn't give enough to master it. im really happy you find some inspiration here so gl with your projects!
thanks for your feedback) yes the level system went quite punishing as well as many other stuff in the game, so I agree it might had some changes, like throwing at the start of current row or even having chance to restart the level, and also yeah I might need jump into this bug as soon as the jam voting ends, thanks for letting me know!
Lol this was very fun, extremely interesting and fresh idea that I personally didn't expect. It's done very well, although it has some buttons clicking bugs, voice acting and jokes are just great. Kinda sorry for the narrator but sure he'll be fine soon. Good job guys)
Oh I really like this spooky setting man) with these squids on a background especially. Controls felt little too simple but they were easy to use so, i just feel like some air momentum could spice some stuff there. However I absolutely enjoyed the theme interpretation, very interesting and fun original concept. Very good job for 72 hours, even the boss at the end, as always beautiful)