Play Minroll
MinRoll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1415 | 3.435 | 3.435 |
Overall | #2074 | 3.018 | 3.018 |
Enjoyment | #2263 | 2.761 | 2.761 |
Creativity | #2755 | 2.859 | 2.859 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your Player is dice with his ability
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A classic puzzle idea! The puzzles force you to move fast while still thinking on your toes. If you wanted to expand this project, leaning into that might make for fun and frenetic gameplay--you have to quickly figure out how to complete a puzzle in a small number of moves. The mechanics are a bit basic, but adding more features and spins on the formula would give the game an edge.
Thank you for feedback!
The presentation was wonderful, super hard! overall really cool 😁
I love the art, but I think the game needs a checkpoint system. Also, I feel like the theme could have been followed better as it just seems like there is a dice skin over everything, instead of trying to work with the limitation. Overall though really impressive for 50 hours. Great job, you should be proud :)
Reminds me of the "world hardest game" with the precise timing and avoiding the spikes. Visually looks nice, text may be a little hard to read at first, but gets better later. Would like some saving between levels, but for jam its alright. Pretty fun to play, royalty free music is funny! Good job!
I think the mechanics were pretty clever, I just wish as a quality of life improvement that you reset the level each time instead of going back to the beginning of the game. Other than that, I really liked the presentation and music too!
Nice puzzle game! as the others said I think the player should start at the start of the level instead of the the start on level 1, I understand wanting to make a difficult game but at least a checkpoint at some point would make everything better. I think the teleport should be automatic. the visuals are nice, great job.
The mechanics was a bit more unique than usual, but I agree with the others, starting from level 1 every death is a bit unfair. Especially since some of the traps are time based (i.e. spikes). Other than that, definitely impressive for a 50 hours game, congrats on finishing the jam !
thank you for feedback! :)
The game feels and looks quite polished. The chilled music creates a relaxing atmosphere. The gameplay is nice, combining strategic planning, and reflexes! As the other players pointed out, it certainly takes quite a lot of patience, as one wrong move, and we have to do all the levels again! Good job on a polished game :)
thank you for playing! :)
Thanks for playing my game! Yours looks great but there is some things you could fix:
- When you die the game resets you to the first lvl (probably prevents people from finishing the game)
- As you play there is more and more lag (maybe the game is spawning constantly some objects and that lags)
- Not all UI buttons seem to work properly
- The dicey font is somewhat hard to read
It's a nice game but when you fix those bugs it will be even nicer. Great job!
thank you for feedback.
Yes I know game's restart system, but I wanted to made this game hard that is why I choose that.
You are right.
Hard games are good but it probably is not the smartest idea to make it hard for gamejam
I will try to make an easier game
You just cheat ratings by copy and paste comments everywhere so I won't play your game anyway.
DONT CHEAT US.
I don't copy and paste comments. I just write because I really like the games and I play the games I comment on.I hope you understand me.
Worlds hardest game but locked in a casino and overdosed on ketamine
This game caused me a world of pain at some points and I encountered a few bugs but its a fun and interesting game with some good puzzles thrown in!
thanks for feedback :)
Pretty cool)
At first I didn't realize that I have limited amount of turns, so was sad when suddenly died a few times, but finished the game and it was fun to play) Good puzzles and satisfying overall) The only painful thing - no saves :D
thanks for feedback :)
The concept and theme were really well implemented. Great work!
thank you for play and feedback! :
It's quite frustrating that you have to start all over, and the core idea of the game doesn't fit the theme super well. But the presentation is quite good, especially with the squash and stretch of the character, and the gameplay is kind of fun
Thank your for feedback
just perfect!
Your game looks good and has a simple concept but starting over from the beginning is really frustrating and it'd be appreciated to have checkpoints, and also give the player a bit more contrast and colors so you can see him easier than right now
thank you for feedback:)
Nice game my friend. I enjoyed. Restarting each time is a bit annoying though. I think starting at the beginning of the current level would make it way cooler! Graphics are purty and the game is well polished otherwise ;)
thank you for feedback:)
Exe files don't work on Mac computers :(
I can't play your game :(
Sorry my game does't work on Mac computers
I have question can I change it?
deadline was finished.
You can't change it while the rating period is active :(