I think I fixed this bug. However, there is another "smaller" bug I need to fix. For some reason, if you try to pick up a chest, then open the chest and take all the items out. Then close it, the chest gets picked up?? Super weird edge case. I'll resolve eventually, but atleast it's not deleting items anymore!
Gangrue
Creator of
Recent community posts
Okay great! I think I resolved the issue. I will post the updated demo later.
The issue was:
1. The Boy got stuck, on save his path list was not saved and the game lost track of the path. I fixed that I believe.
2. The Wolves have the same issue! Apparently the boy was the real issue, but midnight is when the game saves about.
3. I fixed the wolves getting "weirdly stuck". They should no longer be hittable if they are "on you".
I love it all! Very creative to be the princess and the art was well put together. I can tell you put a lot of work into the visuals and music as well. Obviously it was quite short for a jam game and I would have loved to see the "mario" of that world added in too. The other thing was the difficulty on some of those jumps were brutal early on. Maybe a more ramped difficulty would be nice.
Rogue-like/Bullet Hell/Shoot 'em ups are extremely popular right now. It definitely takes a ton of inspiration from 10 minutes till dawn and Vampire survivors. It's just an easy way to make a game fun. In the future I plan on ripping that part of the game apart and focus more on a dungeon crawler aspect. I'd like to make it more like Enter the Gungeon than 10 minutes till dawn eventually.
I'm glad you like it. I might start a discord soon and eventually other platforms (steam, youtube, kickstarter?, idk) as well. For now suggestions on new content and changes are extremely helpful and just exposure via social media/friends. You already do a lot just playing it and being here from time to time. ;)
Fun game! The art is simple and understandable, it sticks out in a minimalistic way. Super interesting concept too. I had to think about it for a bit to really understand the rules. However, once I did understand the rules, the game was a blast. It must have been a battle to complete a card game and dice system in that given amount of time! I think this would've made it in the top 100 if it was some how a bit more understandable at first glance. Game jams are notorious for favoring simple 10 second playtime game ideas.
Overall, I enjoyed this game a lot! :)



