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A jam submission

Mobius DerbyView game page

Race around a Mobius track while avoiding loops of your previous laps!
Submitted by tyanuziello — 3 hours, 8 minutes before the deadline
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Mobius Derby's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16793.4833.483
Audio#17873.2763.276
Artwork#28663.3283.328
Creativity#37983.2933.293
Narrative#53732.0522.052

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player races around a mobius strip shaped track and every lap is copied by a ghost which is on an infinite loop.

(Optional) Please credit all assets you've used
All artwork, animations, and voice overs were made by Lee Tran during the jam.
Music by JDSherbert
Sound effects from pixabay.com
Skybox from freestylized.com

(Optional) What would you like to be called if GMTK features your game?
The Socially Awkward

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Comments

Viewing comments 20 to 1 of 36 · Previous page · First page
Submitted(+1)

Simple, yet well-executed. As someone who is very much into racing, I am used to trying to take the same line every lap. It was really hard to fight this instinct, so as not to collide with the ghosts. :D

Submitted(+1)

Really simple but fun game, and I like the idea of the race track being a mobius strip.

Good job.

Submitted(+1)

The controls are really satisfying. and the game is very relaxing. it's amazing good job 🙌

Submitted(+1)

Really chill and fun game! Ghosts are a nice addition! Well done!

Submitted(+1)

Vibey and chill racer! Fun use of the mobius strip track and I like the color palette you went with. Nice job!

Submitted(+1)

Very cute design, meow !

Submitted(+1)

genuienly one of the best game I've played on this jam. REALLY liked the look of the whole arena, the sky made it so beautiful. simple and really fun game.

Submitted(+1)

I really appreciate being congratulated for my high score, and personally I think 20 fish is pretty good! Meow.

Submitted(+1)

The game looks great! Maybe consider adding a few elements to enhance the sense of speed — like camera shake or motion trails behind the character.

It’s a solid little game, well done!

Submitted(+1)

Its super fun and i love the art! my best time was 15 seconds

Submitted(+1)

Hello, it's a cool little game, I wish there was the ability to turn bloom off since it was a bit distracting. Otherwise, it's really fun and creative!  ( •̀ ω •́ )✧

Submitted(+1)

I love the graphics, and the movement feels very smooth and natural. Great job!

Submitted(+1)

Lots of fun! I think the idea is executed really well, and the game is charming. I like the pace at which the difficulty scales and I think you did a great job with your audio! If you're looking for any notes, I think the track visuals need to be modified slightly. Either to be less transparent, or to have an outline or more noise in their texture to make the road just a little easier to see.

Great job! One of the most fun loop racers I have tried in this jam

Submitted(+1)

I got the score 132!

The bloom made it a LITTLE hard to see the fish, but I loved the loop... of playing the race. The voice over is so cute, by the way!

Submitted(+1)

Very nice and fun game. Maybe make the road more visible, but apart from that, it's great.

Submitted(+1)

One of the most addictive games I've come across this jam! The visuals are nice, and I really like the concept of the game! I got a score of 203. Great game :D

Developer(+1)

I think that's better than my high score!

Submitted

oh, hehe

Submitted(+1)

The graphics are very cute! Interesting concept and nice sound effects! I got a high score of 20! The controls were a bit slidey but the game was still fun to play!

Submitted(+1)

Nice game, enjoyed the difficulty ramping with each ghost (though I kept crossing the line in a similar spot so all my ghosts were clumped together!). Found the track a little bit difficult to see/interpret where I'm heading, I went straight off the side the first few attempts

Submitted(+1)

I quite enjoyed the speedy racing you could end up doing in this game. Only thing to improve would be the fish and ghosts are quite hard to hit given that both the player and the pickups are small. The camera was well done too given the unusual geometry you are playing on.

Submitted(+1)

Wow, I am surprised at how much I enjoyed this!  Initially seems unassuming but the stacking of tutorial prompts and layering of speed and ghosts ramps things up in a really nice progressive way.  I enjoyed how the mobius strip (seemed to) have some implications for gravity, and the camera movement with it as well.  As a thought for how to expand - could you somehow have ghosts serve as obstacles in future loops?  Or knock them off their looping for points?  Very nicely done!

Viewing comments 20 to 1 of 36 · Previous page · First page