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Wow, I am surprised at how much I enjoyed this!  Initially seems unassuming but the stacking of tutorial prompts and layering of speed and ghosts ramps things up in a really nice progressive way.  I enjoyed how the mobius strip (seemed to) have some implications for gravity, and the camera movement with it as well.  As a thought for how to expand - could you somehow have ghosts serve as obstacles in future loops?  Or knock them off their looping for points?  Very nicely done!