Wow, I am surprised at how much I enjoyed this! Initially seems unassuming but the stacking of tutorial prompts and layering of speed and ghosts ramps things up in a really nice progressive way. I enjoyed how the mobius strip (seemed to) have some implications for gravity, and the camera movement with it as well. As a thought for how to expand - could you somehow have ghosts serve as obstacles in future loops? Or knock them off their looping for points? Very nicely done!