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Skell E. Bones Gets the Milk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #369 | 4.257 | 4.257 |
| Enjoyment | #608 | 3.878 | 3.878 |
| Narrative | #1023 | 3.270 | 3.270 |
| Audio | #1570 | 3.338 | 3.338 |
| Artwork | #2053 | 3.581 | 3.581 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is about a skeleton that can put boxes in time loops!
(Optional) Please credit all assets you've used
We used the Polygon Dungeon Pack by Synty, Human Basic Motions by Kevin Iglesias, Wooden Crates PBR by Darkbox studios, Casual Game Sounds by Dusyroom, and sounds from the GDC vault
(Optional) What would you like to be called if GMTK features your game?
Jimmy and Ian
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Comments
Loved the 3d aspect and the puzzles in the game but as some others mentioned I had a real issue with the mouse sensitivity. Fwiw I was playing on browser so maybe that had some impact?
Also like some of the others mentioned I lost a few boxes inside the level structure, but luckily I wasn't too far along and could just restart the level! I suppose that is one of the trickier parts of 3d dev
this is one of my favourites, really cool puzzle game and the music is so good! great submission!!
All the puzzles use the time loop ability to great measure. The gameplay and it's context all made me stick till the end, even though some puzzles were harder. Noteworthy is the ability which was very well implemented.
Amazing game , Love it
Very fun game! I played through all of the levels. Yet I found it unclear at the beginning that you could rewind the platforms or stand on the boxes. I think this game could have used a narrator or at least some small visual hints. But in total it was a very fun game and loved beating all of the levels.
Also, I know it was a game jam game and this isn't supposed to be bug free, but one of my friends that also played the game and found on most levels a bug to easily beat the level.
But all in all it was a great game. Good job!
Love this one! The low poly skeleton is very charming and the puzzles are some real thinkers!
Loved how the mechanics tied perfectly into the loop concept. The puzzle designs are genius!! Awesome work guys!
Oh wow another puzzle platformer! Lovely game, you should have picked a different track from Inverted Journey though. I was able to cheese quite a few levels (see picture, I am behind the gate without (I assume) the intended solution, using a tech where you grab the box, jump a bunch, let go, get on the box, then cast the loop spell and jump at the same time the box does). Sick style, I wish the camera was less unwieldy too, sensitivity options would be nice. At one point the box also glitched into the level, causing some frustration as I was close to ending the level. Got super motion sick after playing for a while.

Your devlog from last year was an incredibly big factor in me joining this jam, I'd really appreciate your feedback on my game, and I'm not just saying that for no reason, I think you'd enjoy some of it at least.
Thanks for playing! And yeah, we already cut down the sensitivity based on feedback during the jam but I guess we should have gone even further with it lol. I played your game and it was incredibly well done, great job!
My brain almost exploded in the penultimate chapter :) What an amazing mechanic, what an amazing game. The mouse sensitivity was a bit of a problem though. And it has some bugs (I literally jumped to the sky)
This was a lot of fun!! The time loop spell reminded me a lot of the Rewind ability in Tears of the Kingdom and you had some similarly mind-bending puzzles. Really nicely done!
Looove how you applied the spell loop puzzle. Needed a few times to get a grip after the second puzzle but finally got to solve it, tho admitedly I'm not the best at this logic xD
cool game
tHE MiLK?/??!!/1
Awesome game! The central mechanic I thought was really interesting, and it was used cleverly in different ways. The collision with the boxes was quite glitchy and I, at times accidently, shoved boxes through the wall many times. I definitely got portal vibes but it also stood out with the different theming and central mechanic. The puzzle structure generally felt good, like it was introducing and compounding upon mechanics slowly. I did find it a little weird that there was a puzzle introducing the moving platform and then it went right back to box puzzles. Overall though, super charming and fun so great job!
tHE MiLK?/??!!/1
Awesome game! The central mechanic I thought was really interesting, and it was used cleverly in different ways. The collision with the boxes was quite glitchy and I, at times accidently, shoved boxes through the wall many times. I definitely got portal vibes but it also stood out with the different theming and central mechanic. The puzzle structure generally felt good, like it was introducing and compounding upon mechanics slowly. I did find it a little weird that there was a puzzle introducing the moving platform and then it went right back to box puzzles. Overall though, super charming and fun so great job!
This game was pretty cool. It was reminiscent of a portal while still feeling pretty distinct. The puzzles weren’t too hard but still felt clever. The game lacks a bit in the areas where it used pre-made assets though. Felt a bit out of place sometimes. But all the stuff you two made was pretty great
Very fun watched your video on your game from last year hope you do well again, because the timeloop mechanic in this is awesome.
Really cool game. That last ascension to the milk shrine felt very cathartic!
Really cool main mechanic , fits the theme well, though i got really confused on some levels i didn't encounter any bugs, good job!
Fun little game, camera sensitivity is too high though :(
We both actually had similar ideas for games but I think yours was done better very good game