Art is incredible and this has SO much potential omg. Couple of nitpicks though: Tutorial text covered up some fruit so that was confusing for a bit, was too much like snake so I ended up trying to avoid my own tail.. didn't realise that was the mechanic for a bit 😂, also bumping off of objects often ended up pinballing me between things because of how violent it sent be back!
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Ouroborogue's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #396 | 4.302 | 4.302 |
| Audio | #483 | 3.777 | 3.777 |
| Enjoyment | #658 | 3.856 | 3.856 |
| Narrative | #846 | 3.381 | 3.381 |
| Creativity | #1693 | 3.806 | 3.806 |
Ranked from 278 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In order to deal damage to enemies you need to create a loop around them (or create a loop around food to fire it as a bullet at the enemies). This gives some trade offs of things like whether to loop something or to use it to grow your length. In addition looping is tied into the story (with things such as the ending cutscene)
(Optional) What would you like to be called if GMTK features your game?
Team Auboreal
Comments
Really nice looking art style and a creative twist on a timeless classic! Great game!
Amazing Artwork! really likes the style and the twist to the snake game
Making loops with your body is an awesome twist on snake. Had a lot of fun with this one.
This is awesome, but man do I suck at snake lmao. I'd love to see a post-jam version with more upgrades to change my playstyle!
Very enjoyable experience overall! I liked the different mechanics, powerups, and the presentation was killer! I'd love to see this concept expanded more.
Play this hungry, it's more fun that way! Absolutely love your take on the classic snake, the mechanics you added are so much fun. Looping the snake for attack is brilliant. And I went crazy when the wizard said "Eat the world now". Great art too. Idc this game is for the jam, i will keep it in my local and play every now and then. (btw Web build did not work for me, it seems broken somehow but it could be on my end. Mac build worked flawless.)
Holy grail for snake lovers and presentation is just like a full game on steam. Just unbelievable. But it is still a classic snake, even with those twists on top... and I just played too much Snake when I was young and just cannot take in more..
Adorable art, amazing gameplay, creepy wizard father. What more could you ask for? I do think that the enemies lock in on head and move a bit too fast, makes it hard to loop around them
I like the twist on a classic game. Great art and music to go with it! Did have some trouble with the bosses, the first one completely disappeared so I had to randomly make loops, and the second left for minutes at a time so I had to deal with that while navigating the fires. Would enjoy seeing this continue to be built out so that our friend is eating cities, countries, and even planets. Good job!
I never knew I needed snake as a roguelike. This idea is really creative and executed well, great job!





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