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metron clavicle

30
Posts
5
Followers
A member registered Dec 29, 2024 · View creator page →

Creator of

Recent community posts

Really unique idea for your game. At first, it feels really simple, but it gets way more interesting really quick. The upgrades are nice, but the fact that certain numbers are removed while I'm playing changes up the way I play a lot and actually makes me think about what I'm doing. Nice job!

Fun game with a really neat concept. It generally feels really good to play with satifying effects for hitting the ball at the right time, and that camera splitting effect is really cool. The only thing I could say it needs is better indication of how far the ball is from you. Overall, great job!

This is a true work of art

Really fun game with clean design. The precise clicking gameplay feels so unique, and you executed it well. I like how hectic it gets with multiple balls active at once. Great job!

Really cool game! Once I got a handle on how I could influence the match, it was a lot of fun trying to manage and manipulate them the way I wanted. Also, the fish-themed design is well done and fun.

I loved the theming and controls for the game. The puppet alone was so well done and funny, but the perfectly awkward controls made it so much better. The only issue I could think of is that it goes on a little long, but even that isn't really a problem. Great job!

The overall gameplay loop is simple and easy to understand, but the execution is so well done. The visual style, characters, and animations look great, and it makes it clear exactly what is going on. I really love how the further I am, the more chaotic it gets until I catch a stray bullet in the noggin. Great job!

I love all the games that have you compete against yourself (and I am in no way biased by my own entry). It creates such a unique gameplay loop of planning ahead and restraint. The variety of equipment of all three types works with this mechanic so well, allowing for variety and possible strategies. Great work!

What an awesome combination of ideas! I've seen rhythm games in this jam and I've seen games about creating a loop around things, but this is the first time I've seen them combined. This creative take on a rhythm game works well with a fun amount of challenge, and it just looks awesome. Great idea, even greater execution!

The first thing that struck me with this game is the visual design. The pixel art for the environment and UI looks great, and the snake and the monster are especially impressive. The procedural animations with a pixelated design made for something really special. Great work!

This was an ambitious idea that you managed to execute very well. There are so many skills, events and upgrades which made for very interesting fights, especially when I had to go up against my previous, overpowered character. Great work overall!

I haven't seen this interpretation of loop yet, but I'm glad I have now. The use of deckbuilding, space management, multipliers and other effects was incredibly unique and fun! To top it all off, the game looks great with an awesome background to the gameplay.

The art style in this game is really unique, and so different from anything else in this jam! The level of detail and thoroughness in the characters, animations, and environment is very impressive, and the fact that the environment is procedural is even better. However, I did not quite get the combat system, which felt slow and punishing at times. Overall, great work!

This game has so many things that are so unique! Using the wiki for a puzzle solutions is so unexpected and cool, and visual style is just perfect, especially in the menus. Great work!

A cowboy horse with a stack of horses is a crazy and awesome idea for a game, and you pulled it off so well. The game looks great, is tons of fun to play, and becomes so engaging and intuitive once you start to get on a roll. Great job!

This is a really good puzzle game! The clone mechanic was used so well, and it definitely got my brain turning. I just wish you used two clones a little more. Also, the ragdoll at the end of each level is perfect.

Good job, this is a really solid top-down shooter that works quite well. A minor nitpick would be the lack of background music, which is subtle but fills any empty moments really well.

I really liked all of the different mechanics you worked into the game. Each one was used creatively for unique puzzles. Great job, especially with the variety!

Fun game with solid mechanics, a good concept, and some of the cleanest graphics I have seen this jam. Great work!

I really liked the combination of the circular level with the 2D shooter mechanics. It was cool to have the bullet trajectories be so different for the other end of the arena. Good concept and good execution!

This is a really great looking platformer with great models, designs, and environments. The backtrack mechanic was easy to understand and use, but made for some neat puzzles. Great work!

This game was a lot of fun with really neat mechanics! I was a little slow to get the hang of the gameplay, but once I did, all of the troops, upgrades, and management made for a really great experience.

This game has such a unique mechanic! Other than some minor inconveniences by having to open up the menu each loop, the gameplay felt really engaging and rewarding to go through.

This game felt really good to play through and solve the puzzles, which were not blaringly obvious but not too difficult either. Good job!

I really enjoyed this game! As I got closer to the end of the game and stakes got higher, the mechanics became really engaging and interesting. Great work!

I never knew I needed snake as a roguelike. This idea is really creative and executed well, great job!

Thanks! I had never tried an actual color palette before, and it just felt like cheating.

Really fun game! Having to juggle the four kinds of overflow along with the different brushes felt pretty unique, and I like how the overflow limits force you to buy upgrades rather than sitting on a giant pile of money.

Fun and really unique game with great art. Actually drawing the label for the drinks is a great idea, but it's more impressive that you made it work.