The game is really enjoyable with a unique tower defense twist. The visuals are charming, and the gameplay is engaging, though I found myself wishing the pacing was a bit quicker between waves. Overall, a solid entry!
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Brick by Brick's itch.io pageResults
| Criteria | Rank | Score* | Raw Score | 
| Enjoyment | #1751 | 3.255 | 3.255 | 
| Style | #1766 | 3.529 | 3.529 | 
| Overall | #2044 | 3.314 | 3.314 | 
| Creativity | #2936 | 3.157 | 3.157 | 
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to build your wall higher and better to hold off waves of enemies.
Development Time
(Optional) Please credit all assets you've used
Some of these sounds: https://assetstore.unity.com/packages/audio/sound-fx/free-sound-collection-291913
Music: https://assetstore.unity.com/packages/audio/music/electronic/chiptuna-sandwich-88045
Comments
Lovely game! Sounds are crisp, graphics are cute and gameplay is overall interesting.
Interesting idea for a tower defense(I guess this one counts as a tower defense)
Very fun game but I see the Built and I ain't seeing any Scale. and no To either. But really good job though
Interesting idea! i think if there were more things that could use up your whole area it would feel much nicer tho, right now i just kinda built a gun wall lol
I loved your games, really cool visual and the physics make things so fun even if sometimes it's kind of frustrating to see your tower fall cause of one block haha.Definitively saving it for later :) !

I really enjoyed this! It's fun to see another building+tower defense game in the jam, and yours is definitely the more polished between the two of us. The music and sounds go well with the aesthetic and the interface is smooth and intuitive. One of my favorite entries so far!
I followed the typical strategy of:
- Place a very strong Metal block at the bottom
- Add wooden boxes above and attach weapons to them
It went so well for the first 6 phases, then I trapped myself behind and ran out of funds to by the platforms LOL
Solid 10/10 entry, a tower defence with unique twist.
I really like the gameplay style on a tower defense concept. The art looks nice!
the game was great even though some structure blocked my guns and the player can move and jump but has no objective in the middle of a wave maybe adding the possibility to equip a gun to the player can make him less passive anyway I had fun playing it this game is really cool :)
i weirdly got into this, something about the sort of tower defence progression works well here
im not very sure about the rest of it, first of all why is the player a platforming character? besides sometimes pushing blocks they can't quite affect anything during the wave itself
secondly im not sure about the building here, mostly i don't get what was the intended build, not sure why all the guns need to be arranged vertically in a line for them to work, or why the blocks have physics.
Thank you for your comment !
We wanted to implement something for the Player to do during the Fight phase but the time was too fast... and we wanted to do a platform character so you don´t just build miles in the skye without a way up so you have to think how you want to build it so the player can still get up to the top.  
In fact you can also turn the weapons with your mouse wheel so they don´t have to be vertically arranged. 
There is no intended build you can just let your creativity flow how you want to beat the game .
The Blocks have physics so you don´t just put blocks on top each other in a straight line and that you have to build your tower strong enough to withstand the impact of the enemys attacks and you can also hold the blocks together (with the Holders) so they will hold better and don´t just fall after 1 hit from an enemy.
I hope i could answer your questions and that you stil had fun with the game !
Really interesting spin on a tower defense type game! Only small quality of life thing I noticed is that attaching a gun to a wall has a very small clickable window, so scaling it up or adding a snap feature would probably make it less finicky. But very enjoyable experience!




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