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teamborgi

227
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A member registered Aug 20, 2024 · View creator page →

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Cool puzzle game, the art is beautiful and the audio fits it perfectly, got hooked. I think it would have been great to have the possibility to choose the levels directly because the firsts were a bit slow. Anyway, great job!

To me, the use of loop mechanics is clever, the difficulty is fair, the universe (art/audio) is great. If I had to suggest an improvement, I found the art a bit flat on some map where there was missing some elements (like "chairs", etc.) that were used on others, and perhaps adding some "turning" mechanics with the rewind. Really Enjoyed it, Great job !

So, great game, the fact that you "choose" and create the loop is really interesting. When you walk on curse while firing (spawning on you or just in front of you when running), it automatically choses the curse and that was a bit frustrating some times. To me, the audio is a really good fit. With a bit of polish, especially for the visuals, it could be even better. Anyway, really great job! 

The concept of creating/joining loop is of course obvious with loop theme, but you make it interesting with the differents interaction even early in the game (with the not joining + switching), the game is fairly difficult with the levels. I would have loved that the objective was to cause the crash instead of avoinding it haha. Great job! 

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Yo, Rhino for the win, great and especially funny game (at least for me). Tbh if you didn't put the *4 & *8 speed, my enjoyment would have been totally different haha, so really good call i think. Also the animation make it funnier, especially the first time i saw the car. Good job! AH, i forgot, great choice for the music, perfect fit!

really addictive gameplay, managed to get 7640 highscore

I spammed biggest boy / autogun and felt quite invulnerable lol

red enemies are quite sneaky and have unpredictable movements which brings gameplay diversity, this is a nice touch

is there a way to add more weapons ? or is it forced to trash previous ones ? I guess having too many weapons would unbalance the game

graphics are simple but effective, nicely done

good game and addictive!

gameplay roguelite is done in a clever way, building music loop over time with weapons is smart, nice job

managed to get to floor 5 but there's too many enemies for floor space which can be quite tricky when spawning in the middle

artwork is polished, that's really cute, amazing job done on the art!

really impressive game and artwork for such a short timeframe

at first I couldn't figure out how to use the boomerang with the second pillar because I didn't read controls, once you get it it becomes really satisfying

I also really liked the reference to zelda universe when going through valid paths playing the correct jingle

sometimes there's some z clipping, but overall it's amazingly done and executed, boomerang physics works well

so far the most polished game I've seen in the jam, amazing job!!

didn't understand chain mechanic at first, I was drilling into minerals head first lol

art style is cool, gameplay is pleasant, nice game

speedrunner game, nicely done, 13 secs is a bit hard to get at first glance though, then 2 meters rules, finding good paths

game is visually pleasing, cool concept, good job!

nice concept, shot myself multiple time, didn't fully understand how target count was working though

liked the humour and fast respawn when dying, level design is done nicely

good job!

nice gameplay loop, well done

satisfying gameplay loop, animations are neat, well done

really fun game, running animation is top tier hahaha

did 3:28 highscore which aint that bad knowing I'm using a touchpad, controls are surprisingly responsive and camera too, I see you guys made the game using unity, did you use cinemachine to handle camera logic ? this is really satisfying, I would put it a bit above to enhance even further

I was wondering also what was the leaves in the top menu, is it related to gameplay ?

level is complete and fun to play, this is a great work, well done !

I really like having ghosts physically interact with new self, that's smart

I managed to get 18 as highscore but then got ejected from the map as physics pushed me out lol

game is quite polished and visually pleasing, well done

really funny concept and visuals, I love sausage dogs (having 2 corgis)

this is a smart idea and great execution

nicely done, boomerang behaviour is well crafted, got whooped by snakes more times than I'd like to admit (did 62 high score, but playing with touchpad hahah)

cannot skip the next day every time it resets so it takes a bit more time

overall the game is really smart to play, really liked to find every solution to keep eating the pie

at the end we were like "is it really ending or we still have a solution left ?" when seeing the list going over the paper lol

then I went for a MLG jump on the axe on the floor to go and end the game

would have been great to see neighbour going out of the door when eating the pie hahah

that's a really nice concept and could be extended to a full blown game, it was quite pleasant to find solutions, great work!

controls are quite hard, flying car can't be controlled too

concept is funny and nitro concept can be hard to combo

quite satisfying when managing to drive perfectly

very nice concept, having left click to propulse the pen made gameplay more dynamic

brain couldn't keep up with all enemies at the screen and pen at some point lol

that's too bad there's no score / leaderboard, the game has a lot of potential

great game and quite polished for a jam game !

congrats on the submission

Managed to get 7 loops done with an accuracy of 28% (LOL), though I am playing on a mac touchpad, so I guess it aint that bad hahaha

graphics are really polished and the animations too, controls are responsive (maybe it would have been nice to add a bit of inertia since the character is flying in the air ?)

I really love turtle design and the concept (I guess we love unexpected game stories / gameplay too hahaha), game starts slowly but then gets quickly out of hand, I wonder if it ends the loop if you managed somehow to clean every parasites of the turtle shell ?

great game, I love seeing 3D games in game jams, really cool stuff!!

Very interesting idea! Indeed we wanted to "force" the player to go around the map so the core is left unprotected by him, so this idea of going mining could work very nicely!

Thank you very much for playing the game! :)

Thanks a lot for your message! Yeah gatling are maybe too powerful at the moment, this requires a bit of taunting skills to pass wave 4/5 with only them though!

yeah controls are a bit hard to manage on purpose, sorry for that :p

and yeah chromatic aberration will be lowered to avoid eye strain, thanks a lot for your feedback!

Hahahah thanks a lot for trying out the game!

Indeed saw are my favorite weapon too but it needs a lot of honk to guide enemies on them :p

We'll try to improve game readability in order to enhance gameplay comprehension, thanks for your feedback!

Glad to hear that!

played a lot of arcade game, quite funny to shoot around your past selves lol

good game, nice job

like the concept but maybe redoing the overall level everytime is quite long 

artwork is great btw, levels balance are nice

art style is amazing and effects are well done

controls are quite hard to understand though

didn't understand why I died sometimes

really loved animations and visuals, great job

Love the style and music, the idea is fun, was kinda lost at first but I put in on me! Good job!

Great Artistic Game, very satisfying to kill enemies even if a bit of randomness would have make it more challenging imo. The fact that the monster couldn't kill litterally led to me death when i saw the "witch" haha. Good job !  

nice art

love the graphics, menu is a bit buggy on browser though

cool atmosphere, dialogues can be quite funny sometimes (detective > here to steal all your gold, lmao)

nice one!

nice game, a bit tedious to understand at first, works fine on mac (browser) mesh highlight is a bit clippy though, idk if it's intended ?

atmosphere and endless corridor is nice to play in, well done!

cozy game, glad I made the world a better place and fixed world hunger

involve a lot of clicking at first but then it snowballs really fast

idle game are my pet peeve, cool game!

this is very impressive tbh

concept is amazing and crafting combo with spells (jump + dash then double jump + dash) has so much potential, this is great stuff

i would love to see a full game based on this mechanic, this was really nice to play !!

maybe lower a bit skull, it looks like bullet wont hit them even though hitbox does

managed to get outside of the map when getting to the exit lol


really great game, well done guys!

really cool gameplay loop, has to restart because first boss literally whooped my ass lol

visuals are great, mechanics are a bit hard to understand at first but once you do, game is addictive, nice job!

man the drawing are amazing, concept is nice, controlling three dogs at the same time is impossible though ahahah, cool game

cute game, roguelite aspect works well too