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maruvail

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A member registered Nov 24, 2022 · View creator page →

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Neat little game! Like other commenters I also couldn't get past level 8 due to the physics of the box. 

It took me a while to figure out the controls and how to play the game (I like your art style a lot but the visual clarity is a bit cramped, and it can be hard to tell items/blocks apart). Once I did figure out the game, I enjoyed ordering around my minions and slapping them imps >:) Nice work!

Given the fact that you only had 4 hours I would say you did a pretty good job! I didn't run into any bugs, the mechanics were interesting, and I liked your sound design :)

All around really great game! Super polished and the gameplay is fun and creative!

Thank you so much! We really appreciate your comment!

Very fun and polished game!

Love the art and animations!

A very well made game but also suuuuper difficult for someone like me who is chronically lost haha I think I finished the game due to sheer stubbornness. Also, loved the 3D effect you did!

I really like the sound design for the spells, and how it helps to indicate what power level its at. I especially loved the giant laser beam! (∩^o^)⊃━☆

I like your smoothie theme and enjoyed playing your game!

Yeah I was playing it through the browser

Ahh I didn't realize that the keyboard numpad and nokia numpad were inverted!

I like the concept of this game and the cute art and dialogue! It's put together fairly well, but the controls are difficult to get adjusted to. To be honest when I first started the game and didn't understand the controls right away I was just going to quit, but I saw your nice art and wanted to see more of the game so I tried again and figured it out. Overall, I like the game and your style. (A bug I found: Selecting a cup with '1' doesn't work on the numberpad, you have to press '1' on the left side of the keyboard instead).

Really love the mechanics and how you used them to create a fun and challenging game! The only note I have is that sometimes the wizard dude gets stuck on the pixels of the two falling snow masses in one of the later levels and can't jump.

This game is very unique but the barrier to understanding how to play is too great. I think having an interactive tutorial, instead of text, might help people understand how the game works better. I think that once someone understand how to play this game, it would be very fun and strategic, but it would probably be better suited as a 1v1 board game against a real person (like checkers or Go).

Very polished game and I love me a bullet hell!

I really like the concept, art, and mechanics for your game (and the funny dialouge). If I'm honest, the ragdoll physics were very frustrating for me and it felt like I beat the game despite the game's best efforts to stop me. I will say that this wasn't the case for my friend who also played your game, and had normal physics (unlike me who was being thrown around the room wildly if I jumped too far with the cord >︿<).  Even with the ragdoll physics I still wanted to push through and beat the game, so overall, very fun!

Overall I enjoyed playing your game! It took a while to figure out how to play the game (dragging the items over the cup), but once I did I enjoyed the gameplay loop. I would say that the game is a bit difficult because I have no prior knowledge of how to make coffee (what's the difference between using condensed milk versus fresh milk?).  If only I could make something well other than black coffee! ♪(´▽`)  Also, I couldn't look though the recipes, I don't know if they are locked or if it's a bug. 

Love this game! I thought the combination of puzzle solving while on a timer made it challenging in a really fun way!

(1 edit)

https://maruvail.itch.io/lil-guy-needs-snowflakes

Retro puzzle platformer built in emulation of the Nokia 3310. Play as a lil' ice cube lad who eats snowflakes to grow bigger, and touches hot things to get small. Submitted as part of the Nokia 3310 Game Jam 6.