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Cellophane's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #161 | 4.250 | 4.250 |
Enjoyment | #194 | 4.000 | 4.000 |
Overall | #218 | 4.083 | 4.083 |
Presentation | #662 | 4.000 | 4.000 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this story, you're the game, not the player. An AI dungeon master.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
i like the design of this. pretty coool!
impressive and deep branches on this one!
Also, loved the idea of playing from the AI perspective, really made me embrace the "listening" aspect of the narrative. And I really begin to care for Alis.
Good work!
Thank you! I definitely put some real effort into writing Alis. I wanted them to feel human, flaws & all.
I'm amazed to see so many dialogue options! Though, I didn't have the energy to see how many of them actually branched out. Regardless, I like the concept of becoming the chat bot, even if the interactions remain basically the same.
Thank you for playing. It felt like a shocking amount of writing during the crunch, with lots of lines on the cutting room floor, but I'm glad to see folks connect with it!
<3
yooooo i love this game! the dialogue was fun to read, and the music really suits the atmosphere :)
Really nice! Love the concept a lot, so unique. I also liked the fact that chatbots & AIs is a current topic so making a game about it right now is perfect timing.
thoughts in no general order:
Thank you! Yeah, I actually fussed for a while to get the music right, even though I was building off of an old demo track of mine. And, yes... scat.
That was a beautiful narrative experience!! I still think a mook can have a *posh* name though. Really great dialogue!! Good job!!
Wow this submission is downright eerie, and I like it. Great job!
More human and heartfelt than many similar games. Nice work
Thank you so much! I really enjoyed your game too! Excellent writing on it!
This is hauntingly beautiful. A game where humans play as AI, talking to a not-quite human. Melancholy, emotional, poignant, this game will capture your heart.
WHOAH! What a unique take on the theme and the aesthetics of the game are UNMATCHED! Super well done~
I don't really know what to say but that was genuinely amazing. Could stick with me for a while. I didn't want to restart and try another path, my reality is my reality.
Wow, thank you! It means a lot to me to hear the story really connected with you!
The audio and the story just hit the feels for some reason, but I wish there was an option to change the text speed and the audio volume. Nonetheless, this is amazing.
Thanks for playing! Yeah, if I iterate on the game after the voting ends I'll be making sure to add in some quality-of-life features like that.
I like the game:D I have a feeling, I made Alis to commit suicide thoXD
The most aesthetically striking game I've played so far. The music is perfectly haunting and the presentation is so clean and unique. And so much writing. An easy 15/15
High praise! Thank you!
By far the most unique project I've stumbled upon so far! The range of moods (genres?) your writing covered is genuinely impressive! Amazing work!!!
Thank you so much! It took some doing to avoid tonal whiplash at some points in the writing, haha.
This is amazingly immersive. Excellent writing, and a lot of it!
Thank you! That means a lot to hear!
i started writing down sentences that spoke out to me the most to post something here, but in the end there were a bit too many, so i won't be doing that. i have a soft spot for IF, but even outside of that this is really good. thank you for the experience
Oh, thank you! I put a lot of effort into writing stuff that'd stick with you. Glad to hear some of it resonated!
What a novel concept! I really like how you executed this, and the Prompter very quickly became my number 1 enemy--
The only thing I would change is the speed of the words appearing. I read faster than the words appeared and it made the game feel slow at times.
Other than that -- well done!! It was really impressive!
Thank you! Yeah, tuning that typing speed is definitely a step of polish where I ran out of time, haha.