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Boulder From Above's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1817 | 3.129 | 3.129 |
Presentation | #1890 | 3.387 | 3.387 |
Overall | #2009 | 3.254 | 3.254 |
Creativity | #2507 | 3.247 | 3.247 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
So there is a boulder, which is usually used as trap to kill player. But here you are a boulder. Now you can feel yourself just as a boulders kill you games such terraria for example
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Love the idea in general but the camera shake makes it really hard for to control the boulder T.T Cool Game :)
Damn!! that screen shakes, my eyes are still shaking :D
overall nice idea and implementation you can do a bit ease on shaking and the game will be perfect.
Great work thu :)
Very fun! Funny concept. The movement could use some easing, and maybe some warning before the shark thing falls. Overall fun solid game.
Cool game, was it intentional that hitting the side of a platform allows jumping again?
Ohhh, I hate that ball in Terraria! That last level was hell, but managed to complete it (after... don't know... 50 retries LOL )
Good concept, but kind of wasted I think. There were few living things to crush, which would had been funnier.
The controls are simple, but pretty hard to master, specially on the floating platforms. The ball has too much acceleration, so it makes it really hard when landing on small platforms and trying to stop the intertia of the ball giving just a small tap to the A key. Most of the times I use that technique on platforms games, but on this one when using it, I ended up falling off the platform.
Even with all this small issues, the game is still entertaining. Great presentation.
Great work!
Interesting concept and fun!
Amazing idea haha. The boulder scared me tbh when it killed the guy, but the game was fun. I liked that you could smash things.
Very good game, the animations were mind blowing.
Very nice game, I enjoyed it a lot. Everything perfect but I would change just something, I think the camera shake is a bit too high. Overall a great game. Well done.
I would appreciate if you give a look to my game too :)
Interesting take on the theme, very unique! My only critique, as other player said, is that I expected a different sensation i nthe movement, but anyway this is not a big deal for a game mede in 48 hours!
Very fun and creative! Way to make this in 48 hours! My only feedback is I kept expecting the boulder to have momentum when I changed directions so this instant velocity change kept throwing me off.
Good fun, very crunchy (in a good way) :D
So upon opening the menu and seeing the hammerhead shark, lamps? wrecking balls? I already loved it. The intro also got an audible laugh out of me so that was great. I'm not particularly good at platformers so I did struggle a fair bit playing it, but I think that is mostly on me. The only feedback I would give is that the screen shake from the boulder may be a tad too intense. It's really thematic and sells the concept well, but I frequently found myself thinking I had missed a jump because I couldn't tell where I landed. The game did get a bit easier as I got used to it though, it just may be even a little better if the effect was just slightly turned down. Overall, love the look of the game!
It was fun and the role twist is interesting! I liked the art and music, and also the screen shake effect at first, but the screen shakes so much I coulnd't see what was happening or where I was, so I couldn't finish it. Other than that, good entry!
Good job, Intro do me really funny, sound is perfect, effekt with stone jum is great! very nice game
Fun movement! but really hard as well XD
Great game with an interesting idea! I really liked how the boulder interacts with objects like vases, skulls and the hero at the beginning (it reminded me of the boulders from Terraria 😆 ). One problem is that the camera is too shaky, which made all the parkour sequences difficult for me.
Haha, thank you, we really did took inspiration from terraria bouldersXD
While I feel bad for people who are susceptible to things like motion sickness from screenshake, once i realized that your jumps keep momentum if you let go of the controls, I actually kinda got into it and found it pretty funny. Some of those sharks are jerks though!
The multiple endings were also a fun surprise.
Haha, thank you for going through our game not just 1 time:D Many people didn't even think about moral questions and just killed the slimeXD
Great game, the screen shake was a little big too much for me. Is there anyway to temporary disable it?
I love the Noita-esque art style. The camera shake and the landing sounds are hilarious and fitting, though a tad bit too much. Overall, a fun little platformer. Great work!