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Ghouller Skate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1761 | 3.486 | 3.600 |
Enjoyment | #2407 | 2.905 | 3.000 |
Overall | #2546 | 3.077 | 3.178 |
Presentation | #3177 | 2.840 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead shooting the enemies like in a traditional game, the goal is instead to miss them. The recoil of your gun is also used to move, whereas it is usually a hindrance.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I know it's not for everyone but I liked the intro text. Well written and set the tone. Only thing is I didn't understand that the goal was to not shoot the zombies until I read the description on this page of how the game fits the theme. Once I understood that, the game made a lot more sense. Nice! Lots of interesting ideas packed into a simple easy to digest demo.
Yeah, it's a little bit confusing, but we really like pork.
Interesting idea! It was fun to play. By the way, why is death particles are white?
The death particles are white to represent the purity of death. Kidding! They're white because my team mate is a lazy sod.
Personally I don’t quite like bit chunks of text explaining plot or mechanics, so I just skipped the introduction, but as soon as I died I had to read it. After it, the game made more sense and it is quite a funny concept! I like it!
Yeah, we could have done a tutorial but we went to a hog roast and my team mate played too much badmington, so we were unable. Thanks for the feedback!
The game flow is strong with this one. Clear goal and nice presentation helps with the fun as well. The sessions could have been a little longer, but maybe I'm just not playing it good enough :)
Thanks for the feedback!