Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

OrangoMango

293
Posts
13
Followers
12
Following
A member registered Apr 12, 2022 · View creator page →

Creator of

Recent community posts

Interesting interpretation of the theme. I'm not sure on what to do, I just slept for a few days and the game ended, was it a loss or a win? Maybe adding a tutorial would be nice. Overall great graphics.

Thanks for playing :) Thanks for noticing, I will add a cooldown in the next update for the win screen

Thanks for playing, that background is me on the sea :) I thought a calm background would give a nice atmosphere to the game like those online candy crush like games... you know

The theme interpretation is very cool, I loved playing the minigames. In such games, I guess that the tutorial was not that helpful, it was just a large amount of text for almost intuitive things. Overall a great game, I enjoyed playing it. Well done.

I enjoyed very much the art style. It took me a good time to figure out what to do but once I understood, it was pretty fun to play. I must say a 3d game with this great graphics was hard to find in this game jam. Well done

The graphics are really amazing (well done!). Maybe you could improve the tutorial because without the video I would not have any chance to understand what to do. But once I got the main idea (I didn't watch all the video so that there is no spoiler), the game gets really cool and fun to play. I also enjoyed the idea behind the game and the fancy background at the start. Overall a great game in this jam, the art carried it a lot :)

I enjoyed the gameplay even if it's a bit too difficult. The art style is pretty simple but for a game jam it fits simply good. Great job!

I enjoyed a lot the gameplay. I kept playing it until I actually completed the game. Well done.
The art is very cool. Just the hitbox of the last level is a bit weird but if you keep near the golem it's still playable. Overall a great interpretation of the theme, please add more levels :)

Those are some things that I would change:
1. I would add a tutorial that shows the keys to use so that you don't have to read the instructions (I did at the end)
2. I would make the jump a bit higher so that when jumping you surely don't get any damage
3. Add a cooldown to the Z key
4. Of course, as I mentioned earlier, add more levels so that you keep the user playing (It's pretty nice when you understand the gameplay and you get deep into it)

This could be a very nice game if you decide to continue it. Great job!

I tried it but didn't rate it. I think it's a bug. I select an option, choose a target and then the game crushes. Am I doing something wrong?

I tried it but didn't rate it. I think it's a bug. I select an option, choose a target and then the game crushes. Am I doing something wrong?

Very nice interpretation of the theme. The levels were also pretty fun to play. Great job

The controls were a bit difficult to get used to. The graphics were pretty nice, as well as the gameplay. Pretty fun but I'm sure you can improve it :)

I enjoyed very much the gameplay. The art is pretty simple but good enough to make it look cool. Well done

Thanks for playing, it could be that some puzzles were too easy for you

I'm not sure on what bug you are talking about. You have to place the targets in the level and light them up. Hope you enjoy playing it, I suggest you yo read the rules (I'm sorry but developing the engine from scratch did not leave me some time for a tutorial)

The graphics were nice. Initially I didn't understand what I was supposed to do but after playing it for a while I enjoyed it. Great job :)

Amazing graphics, well done. I enjoyed playing it a lot. In some levels you really need skills but overall really a great game.

The graphics looked really nice. My only issue is that when you don't run the game in fullscreen, you can't see what's right and what's left. I noticed it when in a level I had to turn on fullscreen so that I could notice that there was a path outside of the screen. But overall an enjoyable game, great job :)

The game felt really polished althrough the graphics were simple but good . I enjoyed playing it a lot :)  Some of the levels were really challenging. Great job.

Very nice game, I enjoyed a lot the graphics. I liked how you interpreted the theme.

#CultOfTheBucket

You finished them all? :) I thought 25 were too many. I will add a couple of new after the jam then. Thanks for playing

Wow, the idea of having a 3D snake is so cool.

Nice game, really fun to play and the leaderboard makes it even more fun. Great job

Nice game, the 3d models are amazing! Maybe a tutorial would be nice but overall great job.

Nice game, the graphics are pretty simple but nice. Only thing I would add is a score as another one pointed out, the game gets pretty boring.

(1 edit)

Nice game, very simple graphics but fun to play. Maybe a little difficult :)

Nice game, it was really funny. I liked the itch.io page too :)

Nice game, I enjoyed it.

Very cool game. Good that there is no such bomb in real life :D, otherwise defusing such a bomb would be a disaster

Very nice game, I enjoyed the idea and the gameplay. Great work, just I would improve the physics as sometimes I was getting stuck

Thanks for your feedback :)

I put directly "big" levels as I thought that the rules are pretty simple and standard, so it should be too difficult to play. Anyway I agree, maybe for the first time you can't find exactly what to click, I will change that in the future.

Very nice game. The idea is really fun (I had the same but then I didn't know how do apply it), and you interpreted it in a very nice way. Great job

Very nice interpretation of the theme. I enjoyed very much the game style. Well done

Very nice game, I enjoyed very much the art style and the gameplay. Well done

Thanks I think the level 3 is the easiest and the first one is the harderst. Try to keep all the stoplights off and toggle them on and off only in the right moment. With this method you can make the game very easy.

Thanks, by saying very difficult do you mean a good thing or a bad thing?

Thanks :) I tried to balance more the zombie mode with this post-jam update

(1 edit)

Thanks for the review, be sure not to make the player too op :)

Thanks for the review. I'm working on that :)