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Where is the LOOT?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #811 | 3.837 | 3.837 |
Presentation | #829 | 3.907 | 3.907 |
Overall | #976 | 3.636 | 3.636 |
Enjoyment | #1741 | 3.163 | 3.163 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing the greedy adventurer looking for loot, you're the dungeon who doesn't want to be robbed.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A great concept with fun game design! I also like this cute art style. Hope to see more content in the future :)
Nice take ! The game was very fun to play ! gg :)
i just mashed the space bar and it got stuck diagonally so i basically won easily. not sure if its a bug or feature. anyway, great game
i guess its a bug :D
I have no idea how you're supposed to take into account all of the like 20 players that are on screen at once, it's really hard :<
The visuals, sfx and concept are really good though, great job! :)
It should be hard. But in a final version there would be way more powers. Some mass aoe as well.
Neat concept and well executed. My only problem is that it was hard to visualize in my head how the rotation would impact the roads before doing it.
Presentation is really great, game is fun, well implemented and polished, its pretty hard tho but i like it, congrats
Great game 5/5
This is a really neat game! I think the abilities are really well thought out even if they are hard to use properly. To me that's all part of the fun and chaos of the game. I loved the feeling I got when I rotated to save one treasure and accidentally gave the other one away for free with the same move. Great animations, especially the indicator showing the platforms that would rotate.
Lots of fun, nice work!
Cool spin on a lemming-like mechanic. The stun seems not really useful. The rotation is a cool idea but it's a bit hard to think about. Maybe if I could rotate just a chosen part at a time? Graphics and sound is solid. Good job
Good looking game. Need more skills.
Cool idea and nicely polished.
The game looks awesome! I wish it had more spells because it's really fun!
Simple and fun. I like it. It's polished and the game feel is a great touch!
super simple to understand with great polish
Cool idea! It needs more powers but it's a really good starting point! Good job!
Good simple game! Make more powerful powers so enemy spawned don't feel overwhelming
This is a good idea and the game is pretty polished! It can get a little overwhelming when lots of enemies spawn. To help fix that I feel like the stunning action could last longer because currently I don't see much reason to use it and if it lasted longer it would give the player a chance to think. Great game though and I especially like having the ability to rotate the dungeon because it adds more strategy :)
I love the aesthetics!
Hi! Really liked your game- even if the instructions did not scale properly, it was extremely easy to understand all the mechanics, which is important when making a game!
You could even make more powers/actions and turn it into a puzzle game, while also leaving this as an endless mode- just a small suggestion if you are ever going to work on this again in the future :3 Great job nonetheless!
I really enjoyed it! For your first jam I think you made impressive work in a short amount of time. Well Done!