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The Code Otter

146
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5
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A member registered Jul 07, 2023 · View creator page →

Creator of

Recent community posts

Oh wow, this is actually great. You just commented my game, so i wanted to check out yours! This is really cool. Its hard but not unsolvable. Sooo much polish, great sound, great visuals, great concept! The idea is very unique as well. Not seen something like this in the game jam. Keep it up! :)

Very cool game with a good idea. Also very cool sound and a good immersion due to the dude that is talking. The controls were also very cool! Good job buddy!

Oh this was really fun and action-packed. Took me a few tries to get to the 5 snoozes! Yeah, really cool take on the theme, good job! This also had a lot of juice and was polished a lot and had great fitting sounds!! 

Thank you very much! Really happy that you have enjoyed my game and that i could bring the deck builder genre to you a bit more! :)

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Thank you! Really glad, that you have enjoyed it. Oh yeah dominion is great and Slay the spire is also one of my all time favorites!
The sound was partly done by me and partly i used samples. But overall i tried to mix most sounds a bit to work better together :)

Your game is btw also great! I saw it on the stream and enjoyed it a lot when playing!

Thank you a lot! Yeah, it was a little easy as i was not sure when i tested it if its just easy for me (because i know the game) or its easy overall :D

Thank you very much! Glad you like it! :)
Yeah, i maybe will continue working on this if many people are interested in a full version!

Thank you for the feedback! Thats always helpful!:)
Yeah, the music was not balanced that well and was a little to loud in comparison.
The balancing is also off because the time was short. But i also wanted to show some of the mechanics and ideas i have in one playthrough (as most players in a game jam only play one time ). In a full version those strong cards would work different or would be way more rare.
Oh and with the card shuffle. It is randomized. I think you maybe had good uck one time and one time bad luck :D

But its really cool to hear that you would enjoy a full version. I plan to maybe continue working on this after the jam if a lot people are interested :)

Than you so much! I am really happy that you rank the project so high on your list! Really nice to hear that :)

Thank you :)
Yeah, i also enjoy card games a lot and thought that this combo could work well!

Thank you very much! Happy that you like it :)

Thank you! I'm happy that you liked it :)
Good to hear that as i will maybe continue working on the project after the jam!

Thank you very much! Glad you liked it! Yes strategic depth would be the next thing on my list but time run out :D But I will maybe continue working after the jam and add a few more things and some depth!

thank you hahah yeah some cards are a bit strong :’D

thank you very much :) glad you enjoyed the game! 

thank you so much  and yes, you are totally right! Balancing is a bit off. Those -x cards were meant as cards that can be always played so that you don’t have any dead turns. I am sure there are better ways to achieve this in the long run but for the game jam this was the way I think :D

And yes… some cards are a bit too overpowered :’D

thank you so much :)

Yeah, at first I had the idea to require exactly 0 but it felt unbalanced at times! For the game jam I went for <=0 but if I continue working on this I will definitely make it exactly 0 :) 

Yeaaah! Had fun with this on. And duuuude this sound track is fire!!!

This was fun! It sucked me in for a while. A good mix of an incremental game and some mini game action with clicking those timers. also a very unique take on the count down theme! Good job :)

Really unique and good art! Had fun playing that! You should expand on this idea! :) 

You got me with the shirt cannon haha! Great art and fun little mini games! Good job!

This looks great and the game feels is really good! Had fun shooting those little alien dudes! Good job, i have enjoyed the game!!

Very cool idea! Really laughed at the one where they drank a beer together. How many endings do this have?  
Good job :)

Very cool! Started with a similar concept but took it to a different direction but love your version! Really good. And also totally well made!

WOW! Very creative! Loved it! Played longer than i thought i would! Great game!

Good take on the theme and very creative. Had fun with the game! :)

Cool take on the theme and the sounds and artstyle are cute!

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This was a really fun little game. I had a lot of fun playing it. Survived until round 54!

Maaan you have told me that my game is good BUT YOUURS... This is really goood! I love deck builders and auto-battlers! And i had really much fun with your game!
Is this planned to be on steam? 

Those are really nice things to here, thank you! I will maybe continue to work on this after the jam as i would have some ideas how to make this into a longer full game! :)

Thank you so much! I'm glad that you liked it <3

Thank you! Glad you had fun with the game and that it worked out as expected :)
Had no time for the win-screen though haha, should have been an open safe or something :D

Thank you very much! Yeah, i was not sure if its to easy or to hard as on the weekend i didn't really have anyone to test and i knew all tricks already. But happy to see that it worked out :)
Yeah i will keep that in mind. If enough people like this, i will continue to work on this for sure :)

Thank you so much and glad that you liked it! Will maybe continue to work on this after the jam is over :)

Hahaha this was so good! Did't expect that when clicked the game! what a fun idea!

This was really fun! Great take on the idea! Good job!

Wow! This is a nice take! Bullet hell where you only move in a loop! This is great. Also the art style and sound is so goo! Good job!!

This looks very cool and also is a really cool project! I enjoyed playin it. Keep ip up mate!

This is really cool! The twist with box is veeery very cool! I liked it a lot!

Thank you! :) I actually tried that out and it didnt't feel so good in the fast paced moments, where you have to toggle fast, as it didn't feel so reactive. So i changed it again. But it definitely something that could fit with a bit of tweaking :)