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A jam submission

Non-Player Player CharacterView game page

Play as an average non-player player character handing out quests to other players!
Submitted by Diptoman (@dmsdomain), pranjal88 — 4 hours, 28 minutes before the deadline
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Non-Player Player Character's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#7903.5543.554
Creativity#8573.8213.821
Overall#9563.6433.643
Presentation#15303.5543.554

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a NPC handing out quests in a game - you're the non-player player character! You tailor-make and give silly quests to adventurers instead of doing them!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 41 · Previous page · First page
Submitted(+2)

Loved the idea! Never thought an adventurer would turn down kissing a dirty dragon in a museum. 10/10

Developer

Dang those picky adventurers!

Submitted(+2)

I never thought I'd be scared of players slowly approaching me lol. It could easily expand into a game where you can see the preferences of each player approaching you so you're more inclined to understand what they expect or risk giving something unexpected and seeing the results, because one of the things that made the experience hard for me was picking between options I felt the played would hate me no matter what. Overall, great work

Developer (4 edits) (+2)

Thanks for playing! The initial idea was to associate words with 3 parameters:
1. Class of the player (taking a guess from their appearance)
2. Player level (which would've been shown)
3. Player expression
However, more dependencies create more complications with content, which is tough to unwrap when basically getting a day to make it - so we ended up with just the player class association. Different classes react to words differently (eg. supports react positively to positive words but negatively to aggression, rogues for greedier/sneakier words, warriors react positively to violence-heavy words but negatively to supportive words, mages react better with magical words etc.) You could say in the end we decided to focus on the "silly" aspect of just making dumb quests rather than the "game-y" aspects of it.

Submitted(+2)

Interesting idea, the implementation made it way funnier than it should haha, congrats on it, love the graphics as well!

Submitted(+1)

Pretty funny idea! All of the quests you can make are super silly, and I liked the little reactions they had to whatever quest you gave.

Submitted(+2)

Took me a minute to understand what the game is about, really charming and funny, really liked some of the dialogs you added to the game

Also the music and the 3d models are great, well done!

Developer

Thank you!

Submitted(+2)

I love it when a NPC gives me a quest where i need to poop on a cat.

Developer

Authentic experience. :')

Submitted(+1)

Funny and pretty decent looking! Great idea and execution! Was very hard for me to guess how they'd react though perhaps because I'm a non-native English speaker and didn't fully understand all the words.

Developer(+1)

Thank you!

Submitted(+2)

Cracking up at this, love it and super impressive for a game jam! The best ones are always silly

Developer

Glad you had fun!

Submitted(+1)

Everyone is mad at me! Once I survived past day one it was pretty fun, the silly quests you make are hilarious! The angry person animation is a little slow though. Also, the game might need some anti-aliasing. I really like the models.

Developer

The real treasure are the silly quests you made along the way! :^)

Submitted(+3)

LOL, This is so funny and fun. I really like it that you could make all sort of funny adventures yet this game is also enjoyable. Love it!

Developer

Thank you - glad you had fun!

Submitted(+1)

This game is silly yet very enjoyable. I don't know if the expression of the player have any mechinc

Developer(+1)

Thanks! Expressions depend on guessing their class from their 3D model. Eg. A support player has favourable reactions towards friendlier words (heal, hug etc.). while a brawler has better reactions towards more action-oriented, violent words.

Submitted(+2)

Loved making silly quests for the players. Also fun to see how different people have done the "play as the NPC" style.

Developer

Thank you - yeah it's wild!

Submitted(+2)

This one is fun to try and figure out each of the players' quirks!

Submitted(+2)

This is one of the greatest games I've ever played

Developer

Hahah, thank you - hope you made some funny quests!

Submitted (1 edit) (+2)

I've never been front-, side- AND backstabbed by customers before. I've much to learn in the ways of questgiver. Great game, I had a blast!

Developer

Wait till you see how angry supports treat you! ;) Hahah, thank you - glad you enjoyed!

Submitted(+1)

Loved the art and the silly quests combinations!

Developer

Thank you!

Submitted(+1)

Great work on the characters! Are they randomly generated?

Developer(+1)

Thanks! Yup, to an extent - they pool from a random list of wearables.

Submitted(+1)

Fun idea! I enjoyed seeing the player characters reactions to the silly quests made for them. A bit tough to figure out what words work with what player though. Overall great job!

Developer

Thanks! As long as you got to create some memorable quests along the way, that's the goal hahah

Submitted(+1)

Neat idea.

Gameplay is very unique, and the sound effects work really well.

Good Job.

Developer

Thank you! 

Submitted(+1)

Always fun to see a similar concept executed differently! Some of the word choices were very funny, and the death screen after pissing off a player was great :)

Developer

Thank you! The goal is supposed to be the journey of creating the dumbest quests, so as long as that resonated, hahah

Viewing comments 20 to 1 of 41 · Previous page · First page