It could be a me problem easily, but I feel like the execution made me get a little sick easily, probably due to the area displayed on screen (so the camera movement can me a little aggressive) and the mouse movement felt quite weird to me, at least. I feel it would be just about rethinking on how to execute the concept and it would work, but the concept indeed is creative :)
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The Cursed Cursor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1974 | 3.421 | 3.421 |
Overall | #3584 | 2.702 | 2.702 |
Enjoyment | #4055 | 2.316 | 2.316 |
Presentation | #4384 | 2.368 | 2.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reversing a archor into a mouse cursor
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Nice game, spent quite a while in it! Really liked the jokes placed on the ground. At the beginning didn't feel convenient with controls but quickly caught up after a bit. Liked the idea of cursor control and collision with the level. I definitely want a possibility for a cursor to die, because I was safely exploring the map using only cursor while a smile was stuck in a corner far behind.
Maybe that's me, but in jam build cursor doesn't take damage from enemies :(
Screenshot: https://ibb.co/BCb1xYX
Its a cool concept, but it gets boring fast
You made the level a bit too big
Except for the controls which were a bit frustrating, and the size of the map compared to our speed and size, I think that overall the mechanics are very funny and original, good job, I enjoyed it!
The level was frustratingly big compared to the camera space, I had a very hard time navigating! The control scheme has some potential, with you trying to save the cursor as well as some player, could be expanded upon.
Great first attempt! The camera movement is a bit jarring since it ended up lagging too far behind most of the time, and that would really uplift the experience I feel. But otherwise, it works thematically - good job on your first jam!
The harmony with the theme is really nice and different. The gameplay is also really good. Good job!
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