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Say Goodbye's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #350 | 3.722 | 3.722 |
Overall | #474 | 3.731 | 3.731 |
Presentation | #566 | 3.861 | 3.861 |
Originality | #925 | 3.611 | 3.611 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanics consists of rotating a set of cubes that can be connected to the player when in contact. On the lore side, we tried to represent the idea of gathering one's loved ones before reaching the afterlife.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is great and reminds of Stephen's Sausage Roll.
Great game to be reminded of, thank you very much!!
Very nice game. It has a beautiful sense of atmosphere and I really like the music, it is very relaxing. I only wish it was longer :-).
It's a really nice puzzle here!
I do love puzzles! This had a great feel to it and was enjoyable to figure out. It did go by very fast with just two levels, but that is likely due to the time given. It would be cool to see what other and more advanced puzzles can come from this game.
Really good submission! I love how players can choose to tackle obstacles the way they want.
I'm not sure if my game crashed or if there were only 2 levels but either way I'd love to see more of this mechanic.
Thank you very much for sharing your impressions, glad you enjoyed the game!
Yes, there are only two levels and we did not have enough time to build a proper end screen, so the ending is a bit abrupt :)
Really good game! Nice art style, music, and gameplay! :)
Well done! The art style fit really well and the core mechanic was really intriguing. It was a little hard to figure out the proper rolls to perform, maybe some warm up levels will help if/when you take this further. Maybe having the symbols/color match where you're supposed to link could help as well (if you guys weren't already doing that, I might of missed it). Overall I really enjoyed the experience and was hoping for more levels.
Thank you so much! We wanted to create more levels but ran out of time, in the end we had to go straight from basic tutorial to a quite hard level. The original idea for the symbols was to have each symbol of the main character match one of the souls they needed to gather but it was more of a conceptual connection rather than a suggestion on how to connect. In the end however we did neither because we ran out of time xD
I enjoyed the game itself. It was challenging enough to become and addiction of mine. The art and sound design was great. I also liked to text messages you give after levels and deaths. The game reminded me a puzzle game that I've played when I was young where I moved 2 by 1 square-prism which is two cubes connected in your game. Nice work!
Thank you so much! We were inspired by that kind of games and we thought that the vertical movement and the possibility to create your own shape to move around would be interesting additions to that type of gameplay. It probably makes the level design a bit harder though because we would also have to consider the different shapes a player could make (assuming we don't want to completely enforce them, which would be easier but definitely less interesting)
Thanks everyone I'll make sure to try your games too!
The game is very clever and challenging, requires you to plan ahead. I love the design; how you can succeed using different block combinations without having to resort to a single one. The game however had frequent crashes for me due to memory leaks.
Thank you so much! I never noticed any crash (although we didn't have much time to test the builds), did you play the WebGL version or the Windows one?
Wow, this one is so clever and so challenging! I hope you get featured in the video!! This one is really special and an amazing take on the "joined together" theme! Great job!
Really difficult, but fun!
Very nice music/sounds and look! Also good puzzle but I think my IQ might be a bit too low for this.
Looks very nice, very polished. Great job!
love the art style