I like the concept of this game. Players have to constantly make a choice to drop the light stone or to take it. The levels of this game are all pretty clever and well made. I also like the artworks. It looks pretty good. However, there is a minor issue that sometimes I can hold the light stone while still being able to see the environment. I think this bug breaks the game experience a little bit. But anyway, this is really a fantastic work for 48 hours!
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The Cave Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #606 | 3.837 | 3.837 |
Overall | #978 | 3.456 | 3.456 |
Originality | #1140 | 3.510 | 3.510 |
Fun | #1615 | 3.020 | 3.020 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a connection between the player and the "light stone" regarding the player's vision. The further away the worse the vision, and when they are "together", the vision is quite different.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The concept is fresh, i like it, but i feel like its kinda like a memory game, which im not sure if you intended
Caraca mt bom o seu jogo!!! É mt legal ver brasileiros na jam e com jogos tão incríveis, parabéns :)
I just finished this game! The atmosphere is very good, with great concept too!
Beautiful game, I felt like I was one of the fossil's in the Pokemon caves. Really clever mechanic too. I had a lot of fun playing too. Good luck!
Lovely game! I think the first time I used the light thing I got very confused, but after that I pretty understand what was going on. I think there's a bug that lets you be on the "light mode" without seeing everything white, but I couldn't find a reliable way to reproduce it.
Congrats for your submission!
Nice little platformer.
However, I was a little bit confused by the white out effect of the light stone.
Very unique! I liked the idea a lot. But also challenge. I think the second level could be a little bit easier.
Pretty game and unique concept. I liked the extra challenge of not starting near the light in the last level. Also, there was a bug where picking up the light would some times not white out the screen.
Enjoyed the simple art style. There was a lot of times when I picked up the light but the screen remained the same so I could see the spikes and the mosters ignored me as well. And I felt that I didn’t really need the light most of the time anyway. The idea has some potential though.
Great game! Enjoyed playing through it art was fairly nice liked it a lot gameplay was good. I think you should try and expand this idea it has loads of potential. Nice job on this game would appreciate it if you checked out my game as well :)
Great execution! very simple gameplay but really love the fact that you can play in the light and dark zone and beat the game either was. It adds a sort of replay ability even if its a short game! you can add achievement for beating the game in the dark or vice versa! love how the music changes a bit when you change zones! great job!
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