Best game! Very adorable! So many Easter Eggs! Really fun take on the theme and refreshing after so many games that are platformers/traditional puzzlers/being literally tied to someone else! Those games are good too but I'm really digging all the games that have a different interpretation of the theme and this one is very sweet and lovely! Please make more of this game! I would love to play more in this world!
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Treemates's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1152 | 3.481 | 3.481 |
Overall | #1673 | 3.145 | 3.145 |
Originality | #2010 | 3.155 | 3.155 |
Fun | #2123 | 2.798 | 2.798 |
Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You rejoin "important" "items" to their soulmates... and they join to you!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This was really relaxing and fun! I could see this becoming a more fleshed out delivery game a la Kiki's Delivery Service. Sometimes, if I move directly after giving someone an item, the new item would miss me. But then it tries again, so I am still able to continue! Overall, great characters and a great presentation!
This was really relaxing and fun! I could see this becoming a more fleshed out delivery game a la Kiki's Delivery Service. Sometimes, if I move directly after giving someone an item, the new item would miss me. But then it tries again, so I am still able to continue! Overall, great characters and a great presentation!
Nice cute little game and you need to listen to dialogues! Btw, why that dwarfy guy told me "I am not a rock" when I gave him a book, but book was meant to be given to mushroom not that rocky-looking golem? :D
This is so cute - and nice vibes. I felt I had to guess a bit on who to give what, got tired of going up and down stairs, and wished the items would come to me instead of catching them. But kept playing because it was a relaxing space
Who do I give Journal 4 to!? Where's Great Uncle Ford?!!! xD (and is that Lion from SU I see down there under water?? :D :D :D )
Cute concept, and relaxing music and BEAUTIFUL art!! For me, though, the game felt a little too chaotic. The way the speech bubbles kept popping up and repeating, and the way there were certian areas that seemed unreachable until I accidentally teleported there (under water for instance), it felt like I was just running around seeing what would work instead of really thinking it through.
I feel like this game could benefit from more on screen prompts. Like instead of the speech bubble popping up automatically, maybe have the player press space to talk to them! And if they have something new to say, maybe an exclamation mark could appear over their head :) Maybe there could be a prompt for whether or not you give the present. Like the character says "hey have you found my thing yet?" give *character* the item? Y/N and then the corresponding dialog plays based on if the item is right or wrong. On screen prompts would also help with the ladders/ramps/doors, so the player knows which one to enter!
Adding that little element of organization will bring your game to a whole new level.
Still, well done in getting all this done in 48 hours! Best of luck in the jam!
-Sasha
Thanks for the feedback, and glad you caught some references :)
Organizing the speech bubbles was a big "next todo" item for us and we just didn't get to it... we wanted to keep the controls absolutely minimal so the player could do more exploring instead of constantly interacting, but I don't think the balance was quite right. We also wanted to telegraph the ladders/ramps/secret door more, but making the art was already up to the last minute! So that balance didn't entirely work either. Thanks again for your detailed feedback!!!
Adorable. The one thing is some sections I didn't realize I could go to, like out to the right on the first level. Other than that the dialogue was clever and cute, it almost gave me Undertale vibes, and the music was relaxing and fit the game. Great job!
Really detailed art, there is so much too look at ^^ I like all the different dialogue options when they are handed the wrong item, details like that are a lot of fun. Great job! 😄
This is a beautiful creation you've made! I love the characters designs and all the detail in the house. The music is very pleasant also :) great job!
that's really nice art:) i really love when games have original art:)
i know, it's just short jam, but if you are going to work more on this game, maybe you can make short scene in the beginning explaining the story: it can be just the character saying couple of sentences in a cloud
but otherwise - nice game:)
I love the art style of it! It's adorable! The controls are a bit confusing though and at the start I didn't even realize I was holding an item, but once I got the hang of it I enjoyed the concept. Great work!
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