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Treemates's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1152 | 3.481 | 3.481 |
Overall | #1673 | 3.145 | 3.145 |
Originality | #2010 | 3.155 | 3.155 |
Fun | #2123 | 2.798 | 2.798 |
Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You rejoin "important" "items" to their soulmates... and they join to you!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Best game! Very adorable! So many Easter Eggs! Really fun take on the theme and refreshing after so many games that are platformers/traditional puzzlers/being literally tied to someone else! Those games are good too but I'm really digging all the games that have a different interpretation of the theme and this one is very sweet and lovely! Please make more of this game! I would love to play more in this world!
Thank you so much for the encouragement! I'm so glad you enjoyed it!
Mega cute fun little game. I love the Mandalorian helmet there :DD
Im so glad you liked it! And Im glad you saw that easter egg! There are a few more in there too!
Damm, i must have missed them. Or don't know the easter egg at all :D
This was really relaxing and fun! I could see this becoming a more fleshed out delivery game a la Kiki's Delivery Service. Sometimes, if I move directly after giving someone an item, the new item would miss me. But then it tries again, so I am still able to continue! Overall, great characters and a great presentation!
I am so glad you enjoyed it!! Yea we want to flesh out the world more some day and we had a lot of debate about if thee items should be homing or if you needed to catch them and we should have better developed the mechanic we picked! So good feedback. Thank you for your comment!
This was really relaxing and fun! I could see this becoming a more fleshed out delivery game a la Kiki's Delivery Service. Sometimes, if I move directly after giving someone an item, the new item would miss me. But then it tries again, so I am still able to continue! Overall, great characters and a great presentation!
Nice cute little game and you need to listen to dialogues! Btw, why that dwarfy guy told me "I am not a rock" when I gave him a book, but book was meant to be given to mushroom not that rocky-looking golem? :D
I'm so glad you enjoyed it! And yes some of the clues were meant to be red-herrings! But we didn't have time to develop it as much as we wanted!
This is so cute - and nice vibes. I felt I had to guess a bit on who to give what, got tired of going up and down stairs, and wished the items would come to me instead of catching them. But kept playing because it was a relaxing space
Glad you felt it was cute and good vibes!
Yeah I think we did okay with hinting at some of the items (if you give it to the wrong person), but overall the chaos was intended... we want to balance it better though!
Who do I give Journal 4 to!? Where's Great Uncle Ford?!!! xD (and is that Lion from SU I see down there under water?? :D :D :D )
Cute concept, and relaxing music and BEAUTIFUL art!! For me, though, the game felt a little too chaotic. The way the speech bubbles kept popping up and repeating, and the way there were certian areas that seemed unreachable until I accidentally teleported there (under water for instance), it felt like I was just running around seeing what would work instead of really thinking it through.
I feel like this game could benefit from more on screen prompts. Like instead of the speech bubble popping up automatically, maybe have the player press space to talk to them! And if they have something new to say, maybe an exclamation mark could appear over their head :) Maybe there could be a prompt for whether or not you give the present. Like the character says "hey have you found my thing yet?" give *character* the item? Y/N and then the corresponding dialog plays based on if the item is right or wrong. On screen prompts would also help with the ladders/ramps/doors, so the player knows which one to enter!
Adding that little element of organization will bring your game to a whole new level.
Still, well done in getting all this done in 48 hours! Best of luck in the jam!
-Sasha
Thanks for the feedback, and glad you caught some references :)
Organizing the speech bubbles was a big "next todo" item for us and we just didn't get to it... we wanted to keep the controls absolutely minimal so the player could do more exploring instead of constantly interacting, but I don't think the balance was quite right. We also wanted to telegraph the ladders/ramps/secret door more, but making the art was already up to the last minute! So that balance didn't entirely work either. Thanks again for your detailed feedback!!!
Super cute art style and dialogue :)
Thank you!!
It's definitely cute, not a big fan of how seemingly random the correct gifts are
Yeah we channeled a lot of randomness!
Adorable. The one thing is some sections I didn't realize I could go to, like out to the right on the first level. Other than that the dialogue was clever and cute, it almost gave me Undertale vibes, and the music was relaxing and fit the game. Great job!
Thanks! Yeah that was the only outside one, glad you got it in the end though!
Great art and simple concept around the theme. Good job!
Thanks! We definitely tried to keep it as simple as possible mechanically!
Nice art work and style. Also liked Mando's helmet in the background lol. Great job
Cute art :) And dialogues! <3
Thank you so much!
Really detailed art, there is so much too look at ^^ I like all the different dialogue options when they are handed the wrong item, details like that are a lot of fun. Great job! 😄
Thank you so much! We really hoped people would enjoy the small details in the art and the silliness of the text! I'm so glad you enjoyed it!
Haha nice game! The idea behind is amazing, the gameplay showed no bug, relaxing reading dialogue. Great work!
Thank you so much, that's what we were going for!
Your game is so much fun! Delivered everything - all owners happy now :-)) Drawing and animating all these characters, environments and objects must have been a ton of work - respect! And I like that the music is adjusting to the different places. Well done!
Thank you so much! Those things were so important for us so we're glad they made an impact!!
This is a beautiful creation you've made! I love the characters designs and all the detail in the house. The music is very pleasant also :) great job!
Thank you! First time jam, and first making music!!
that's really nice art:) i really love when games have original art:)
i know, it's just short jam, but if you are going to work more on this game, maybe you can make short scene in the beginning explaining the story: it can be just the character saying couple of sentences in a cloud
but otherwise - nice game:)
We wanted to make a short opening cutscene so bad, but there was just no time in the end. Thank you!
i know, 48h is very short time.....
Thanks for the review! And yeah our animator really wanted a cut scene and will be especially glad to see this comment :)
Great art! All the different characters are good as well, would be really cool to add in more story. I don't quite understand how some of the characters match with their items, like the mush and the book haha. Overall great game
Thank you so much!! We really leaned into the art! And we were inspired by katamari, to just have randomness :)
Also there's a bit more story if you try to give the wrong items to people!
I love the art style of it! It's adorable! The controls are a bit confusing though and at the start I didn't even realize I was holding an item, but once I got the hang of it I enjoyed the concept. Great work!
Thank you so much!!! Yeah especially the roller blades could be very hard to see, but I'm glad you figure it out!!