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A jam submission

The Impossible PlanetView game page

Submitted by SilverSnakeGameS (@silversnakegame) — 40 minutes, 55 seconds before the deadline
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The Impossible Planet's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3333.7363.736
Originality#5563.7923.792
Overall#5783.6603.660
Presentation#11973.4533.453

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You chain enemy togheter to do damage.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted

Love the art! And nice job adding fun effects like splatters and screen shake. I was kind of hoping to use the double-grapple to clothes-line a group of enemies, but maybe v2.0 ;)

Submitted

Cool interpretation of the theme! It makes for a fun twist on the top down shooter type of game. Great job!

Submitted

I really like the combat mechanic, it's a really interesting idea and fits well with the theme. I'd be interested to see where this idea could be taken!

Submitted

The combat in this game is a lot of fun once you figure it out, and I enjoyed smashing monsters together. It would be nice to be able to skip the tutorial when you die, and I think the screenshake is a little too much, but a lot of fun none-the-less. 

Submitted

Nice concept & very fun to play.

I realized a bit late that you don't need to wait for your chain to diseapear before casting a new one. it became way easier after that ^^.
The fact that you don't really have to click on the enemy  or the wall to cast make it a bit to easy. you can basically brut force the game by spamming the click. maybe consider reducing the hitbox on enemies or force the click on the walls.

All in all, very good for a jam game. well done. hope to see more :)

Submitted

nice game and great concept.

Submitted(+1)

YEEEET! ⛓️ YEEEET!  ⛓️ ZIPZIPZIPZIPZ! YEEET! SCREENSHAKE

Got to the end and really enjoyed it.

I would love it if the dark link element between the two chains would also damage enemies, this way I would have more strategic decisions to make!

This concept with a little bit of physics simulation thrown into the mix really has some potential for a nice action game.

In my mind this game is not called "The impossible planet", it is the YEEETGUN

Great Concept, well flushed out for a game jam!

Submitted (1 edit)

I really liked the concept. If you were going to continue this game I might shake up the background music to sound more like an arena battle. One idea I had is that if you shoot two walls and the middle of the weapon hits bad guys they take damage. I thought it was fun to play. 

Submitted

cool concept! it was very fun to play!

Submitted

Great Idea, having so much fun. I wish the middle part could hit him. :)

Is there a way to restart game to the level instead of tutorial ?

Submitted

Cool concept, this was a fun mechanic.  I suggest you change the font in the tutorial, it was bit hard to read.  Nice work!

Submitted

The gameplay is reaaally fun! Also, nice graphics too.. well done :)

Submitted

This a nice concept, really enjoyed it!

Submitted

Really solid mechanic! I thought it was fun!

Submitted

I do like the mechanic. Nicely done!

Submitted

Fun game, bit overboard with the screenshake as later on in the game, it's bad on the eye because it keeps shaking. I like the grappling mechanic and it's really fun to see the enemies fly away when you hit an enemy and a wall.

Submitted

Great game, but I have a very important question:
What did the slimes do to get into space prison?

And if the zombies are dead, then why are they in jail?

Submitted

great game, heres some feedback. the tiltescreen's moving texture doesn't cover whole screen. also the enemies are REALLY small and its hard to aim! its a REALLY COOL mechanic, good job!

Cool hoard game! Had to break out my Call of Duty Zombies train skills. Easy to get boxed in on the later levels.

Viewing comments 20 to 1 of 24 · Previous page · First page